Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Too powerful? What am I missing... (please help)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 3476432" data-attributes="member: 2011"><p>Sure.</p><p></p><p>D6+1 = D8 on average</p><p>Most creatures have hit dice * (D8 + CON bonus) hit points</p><p>Wilder surges add 1 to 6 to manifester level</p><p>The equation becomes:</p><p></p><p>Wilder Level + (1 to 6) * D6+1 vs Hit Dice * D8+CON</p><p></p><p>For a creature two hit dice higher than the Wilder (i.e the PC party), to do 70% of the creatures hit points in damage, the CON of the creature would be:</p><p></p><p>[code]</p><p>Wilder 1 Surge +1 damage 9 CON 10</p><p>Wilder 3 Surge +2 damage 22.5 CON 14</p><p>Wilder 7 Surge +3 damage 45 CON 15 (14 does more than 70%, 16 does less than 70%)</p><p>Wilder 11 Surge +4 damage 67.5 CON 16</p><p>Wilder 15 Surge +5 damage 90 CON 15</p><p>Wilder 19 Surge +6 damage 112.5 CON 16</p><p>[/code]</p><p></p><p>This is for non-classed opponents (i.e. many monsters). Sure, some monsters have higher CONs or even D12 hit dice or whatever, but many have lower CONs. Hence, the reason I used the word "often".</p><p></p><p>For classed opponents, the table corresponds to Clerics, Druids, and Monks. It would average less than 70% damage on Fighter types, but more than 70% on arcane types and rogues. </p><p></p><p>But remember, this table is for an opponent <strong><u>two levels higher</u></strong> than the party. For similar or lower level opponents, the percentage increases.</p><p></p><p>For example, here is a table of the CON of a <strong><u>same level</u></strong> D8 hit point classed opponent (assuming the NPC gets full die hit points at first level) that can be <strong><u>knocked unconcious</u></strong> by the Wilder. Not just 70% damaged, but 100% damaged:</p><p></p><p>[code]</p><p>Wilder 1 Surge +1 damage 9 CON 10</p><p>Wilder 3 Surge +2 damage 22.5 CON 14</p><p>Wilder 7 Surge +3 damage 45 CON 12+</p><p>Wilder 11 Surge +4 damage 67.5 CON 12</p><p>Wilder 15 Surge +5 damage 90 CON 12-</p><p>Wilder 19 Surge +6 damage 112.5 CON 12-</p><p>[/code]</p><p></p><p>So, for a lot of opponents, the Wilder can often do 70% or more. A Wizard with 4+ more CON than in the table here for same levels will be knocked unconscious on average.</p><p></p><p>And this is with no metamagic whatsoever.</p><p></p><p></p><p>The OP has legitimate concerns here.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3476432, member: 2011"] Sure. D6+1 = D8 on average Most creatures have hit dice * (D8 + CON bonus) hit points Wilder surges add 1 to 6 to manifester level The equation becomes: Wilder Level + (1 to 6) * D6+1 vs Hit Dice * D8+CON For a creature two hit dice higher than the Wilder (i.e the PC party), to do 70% of the creatures hit points in damage, the CON of the creature would be: [code] Wilder 1 Surge +1 damage 9 CON 10 Wilder 3 Surge +2 damage 22.5 CON 14 Wilder 7 Surge +3 damage 45 CON 15 (14 does more than 70%, 16 does less than 70%) Wilder 11 Surge +4 damage 67.5 CON 16 Wilder 15 Surge +5 damage 90 CON 15 Wilder 19 Surge +6 damage 112.5 CON 16 [/code] This is for non-classed opponents (i.e. many monsters). Sure, some monsters have higher CONs or even D12 hit dice or whatever, but many have lower CONs. Hence, the reason I used the word "often". For classed opponents, the table corresponds to Clerics, Druids, and Monks. It would average less than 70% damage on Fighter types, but more than 70% on arcane types and rogues. But remember, this table is for an opponent [b][u]two levels higher[/u][/b] than the party. For similar or lower level opponents, the percentage increases. For example, here is a table of the CON of a [b][u]same level[/u][/b] D8 hit point classed opponent (assuming the NPC gets full die hit points at first level) that can be [b][u]knocked unconcious[/u][/b] by the Wilder. Not just 70% damaged, but 100% damaged: [code] Wilder 1 Surge +1 damage 9 CON 10 Wilder 3 Surge +2 damage 22.5 CON 14 Wilder 7 Surge +3 damage 45 CON 12+ Wilder 11 Surge +4 damage 67.5 CON 12 Wilder 15 Surge +5 damage 90 CON 12- Wilder 19 Surge +6 damage 112.5 CON 12- [/code] So, for a lot of opponents, the Wilder can often do 70% or more. A Wizard with 4+ more CON than in the table here for same levels will be knocked unconscious on average. And this is with no metamagic whatsoever. The OP has legitimate concerns here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Too powerful? What am I missing... (please help)
Top