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Too powerful? What am I missing... (please help)
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<blockquote data-quote="Slaved" data-source="post: 3478662" data-attributes="member: 43358"><p>How can I forget flaming damage when the barbarian I put up did not have a flaming weapon?</p><p></p><p>I do not like flaming, it is too wishy-washy.</p><p></p><p></p><p></p><p>It looks like I did to me. I did not allow it to be empowered but I certainly allowed it to be multiplied on the critical.</p><p></p><p>If you expand my equation you get 0.95x1.05x1+0.95x1.05x[13d6+13]x1.5. So the 1 is modified both by the to hit and the critical boost.</p><p></p><p></p><p></p><p>Yes, I put melee stuff on a melee guy. I am glad that we have this point covered.</p><p></p><p></p><p></p><p>So you have 18 charisma, 13 wisdom, and 14 dexterity and you have an illegal feat selection (expanded knowledge energy missile and psionic meditation must be taken as level 6 feats or later for a wilder while privileged energy requires knowing energy missile). Plus I am not really a fan of privileged energy, it might be too powerful and since it cuts the arguement that the wilder is good at any energy he might need at the time it seems to deflate that arguement by trying to use it here. </p><p></p><p>If you would like to rebuild the character feel free. Although the barbarian I posted had 18 strength, 12 dexterity, 12 constitution, 6 intelligence, 8 wisdom, 6 charisma with 1 point buy point left over for either dexterity or constitution.</p><p></p><p></p><p></p><p>11th level wilder with an 18 charisma gives 150 power points. Each manifested power at +4 wild surge uses about 13.2 power points on average. That means that this blast could be done 11 times per day while using the remaining 4 power points on something else.</p><p></p><p></p><p></p><p>Close range, concentration based, plus if you enervate then your concentration ends so you cannot transfer it to the psicrystal.</p><p></p><p>It is a great tactic for power point conservation though! Under the proper circumstances it can definately work wonders. I am going to have to call you again on applying the surging euphoria incorrectly however.</p><p></p><p>The unfortunate part of this tactic is that it draws attention to the psicrystal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p></p><p></p><p>That is true. He is a one trick pony and it is a good trick.</p><p></p><p></p><p></p><p>Energy current is your nova? I have no idea what your definition of nova is, but it is different than all of the rest of the definitions provided in this thread so far I believe.</p><p></p><p>Plus, while the energy current and solicit psicrystal is a great combination it has some pretty big issues with concentration checks, short range, limited to energy damage, target selection, extremely risky versus creatures with dispelling abilities, and so on.</p><p></p><p></p><p></p><p>Does anyone want to try this?</p><p></p><p></p><p></p><p>Well, I would ask that you make a legal build first and refrain from using privileged energy. The feat does improve your damage per round but it also makes your point about the wilder being able to change energy types moot.</p></blockquote><p></p>
[QUOTE="Slaved, post: 3478662, member: 43358"] How can I forget flaming damage when the barbarian I put up did not have a flaming weapon? I do not like flaming, it is too wishy-washy. It looks like I did to me. I did not allow it to be empowered but I certainly allowed it to be multiplied on the critical. If you expand my equation you get 0.95x1.05x1+0.95x1.05x[13d6+13]x1.5. So the 1 is modified both by the to hit and the critical boost. Yes, I put melee stuff on a melee guy. I am glad that we have this point covered. So you have 18 charisma, 13 wisdom, and 14 dexterity and you have an illegal feat selection (expanded knowledge energy missile and psionic meditation must be taken as level 6 feats or later for a wilder while privileged energy requires knowing energy missile). Plus I am not really a fan of privileged energy, it might be too powerful and since it cuts the arguement that the wilder is good at any energy he might need at the time it seems to deflate that arguement by trying to use it here. If you would like to rebuild the character feel free. Although the barbarian I posted had 18 strength, 12 dexterity, 12 constitution, 6 intelligence, 8 wisdom, 6 charisma with 1 point buy point left over for either dexterity or constitution. 11th level wilder with an 18 charisma gives 150 power points. Each manifested power at +4 wild surge uses about 13.2 power points on average. That means that this blast could be done 11 times per day while using the remaining 4 power points on something else. Close range, concentration based, plus if you enervate then your concentration ends so you cannot transfer it to the psicrystal. It is a great tactic for power point conservation though! Under the proper circumstances it can definately work wonders. I am going to have to call you again on applying the surging euphoria incorrectly however. The unfortunate part of this tactic is that it draws attention to the psicrystal. :( That is true. He is a one trick pony and it is a good trick. Energy current is your nova? I have no idea what your definition of nova is, but it is different than all of the rest of the definitions provided in this thread so far I believe. Plus, while the energy current and solicit psicrystal is a great combination it has some pretty big issues with concentration checks, short range, limited to energy damage, target selection, extremely risky versus creatures with dispelling abilities, and so on. Does anyone want to try this? Well, I would ask that you make a legal build first and refrain from using privileged energy. The feat does improve your damage per round but it also makes your point about the wilder being able to change energy types moot. [/QUOTE]
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Too powerful? What am I missing... (please help)
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