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Too soon to daydream about Heroic-only Campaign?
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<blockquote data-quote="Grimstaff" data-source="post: 4170888" data-attributes="member: 34880"><p>With 3.5, I used the xp charts from the Wilderlands Players Handbook. This stretched the mid-levels out nicely, the PCs were 6th lvl when normal progression would have had them at 8, and so on. The group got to enjoy more modules in the 4th-7th lvl range than they normally would have, and this added a lot to the campaign.</p><p></p><p>I suspect there will be ways to tweak xp in 4E as well, and WotC may even have had the foresight to include alternate xp progressions in the Core Books somewhere. Of course the ultimate fruition of such an idea would have been for them to release a Heroic PHB, and a Paragon PHB, and so on (not unlike old Basic/Expert D&D).</p><p></p><p>Still, even with normal progression, the idea of completing 2 or even 3 campaigns in one year, and having the resultant large pool of 10-11th level characters to draw from when the mood strikes to do a "save the world" campaign, is very appealing to me at this point. Not only would that give me some variety as a DM, it will also let the players "test drive" a lot of different race/class combos and break in the new system very nicely, while still saving some surprises (ie high level play) for the future.</p></blockquote><p></p>
[QUOTE="Grimstaff, post: 4170888, member: 34880"] With 3.5, I used the xp charts from the Wilderlands Players Handbook. This stretched the mid-levels out nicely, the PCs were 6th lvl when normal progression would have had them at 8, and so on. The group got to enjoy more modules in the 4th-7th lvl range than they normally would have, and this added a lot to the campaign. I suspect there will be ways to tweak xp in 4E as well, and WotC may even have had the foresight to include alternate xp progressions in the Core Books somewhere. Of course the ultimate fruition of such an idea would have been for them to release a Heroic PHB, and a Paragon PHB, and so on (not unlike old Basic/Expert D&D). Still, even with normal progression, the idea of completing 2 or even 3 campaigns in one year, and having the resultant large pool of 10-11th level characters to draw from when the mood strikes to do a "save the world" campaign, is very appealing to me at this point. Not only would that give me some variety as a DM, it will also let the players "test drive" a lot of different race/class combos and break in the new system very nicely, while still saving some surprises (ie high level play) for the future. [/QUOTE]
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Too soon to daydream about Heroic-only Campaign?
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