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<blockquote data-quote="Blue" data-source="post: 7579621" data-attributes="member: 20564"><p>The wizard has low HPs, but I am wary about bring it up too often by actually attacking him.</p><p></p><p>If a player picks something, it has benefits and detriments. If they pick a goblin, it has advantage in certain situations, and disadvantage in others. Unless they picked a goblin solely because of the game mechanics associated with it and don't actually want to play being a goblin.</p><p></p><p>Now, it could be that they want to become a major hero that is accepted even though a goblin - so give them their due when their heroics are known. But having that compared to the dirty looks and social snubbing they got first level is what makes the contrast so sweet.</p><p></p><p></p><p>And just because they are socially disliked doesn't have to mean pushing it in their face at every opportunity. Much like in your other example with the skeleton - others overlooking it because it's a high magic city and just assuming it's under control of one of the other party members can be fine. I had something similar in the last campaign I ran where Warforged (called Dwarfforged) were not sentient - except for the PC. NPCs always assumed that the warforged with the party was a rented bodybuard (dwarves never sold them). And he could do things like deliver a crate to a ship under watch because everyone "knew" they weren't sentient and it was just following orders to load cargo.</p><p></p><p>But even more, once the goblin's heroic reputation gets around, there will be a different tune. So it's not the ongoing forever sort of thing at all.</p></blockquote><p></p>
[QUOTE="Blue, post: 7579621, member: 20564"] The wizard has low HPs, but I am wary about bring it up too often by actually attacking him. If a player picks something, it has benefits and detriments. If they pick a goblin, it has advantage in certain situations, and disadvantage in others. Unless they picked a goblin solely because of the game mechanics associated with it and don't actually want to play being a goblin. Now, it could be that they want to become a major hero that is accepted even though a goblin - so give them their due when their heroics are known. But having that compared to the dirty looks and social snubbing they got first level is what makes the contrast so sweet. And just because they are socially disliked doesn't have to mean pushing it in their face at every opportunity. Much like in your other example with the skeleton - others overlooking it because it's a high magic city and just assuming it's under control of one of the other party members can be fine. I had something similar in the last campaign I ran where Warforged (called Dwarfforged) were not sentient - except for the PC. NPCs always assumed that the warforged with the party was a rented bodybuard (dwarves never sold them). And he could do things like deliver a crate to a ship under watch because everyone "knew" they weren't sentient and it was just following orders to load cargo. But even more, once the goblin's heroic reputation gets around, there will be a different tune. So it's not the ongoing forever sort of thing at all. [/QUOTE]
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