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<blockquote data-quote="MacConnell" data-source="post: 7925026" data-attributes="member: 6855223"><p>[ooc]NOTE:</p><p>In future posts, try to elaborate on travel activities, that way more skills can be used that are unrelated to combat. Example: If the tracks fade out, diverge, or enter the water, what then? Reference: A dog on a trail only thinks of the trail. His handler must observe the area to ward against tricks or ambush.[/ooc]</p><p>[spoiler=Active Search]Effectiveness: Sociology + Tranquility + d100</p><p>Sociology: Mind + Commercial + Knowledge + Mercantile</p><p>Tranquility: Essence + Collegiate + Cohesion + post-Collegiate + pre-Enhancement + Adhesion</p><p>Merindell: 31 + 65 + 120 = 216</p><p>Sheldon: 41 + 42 + 85 = 168</p><p>[/spoiler]</p><p>Waiting until the morrow to be able to leave at first light, the men camp within the cabin, even tidying a few things, involuntarily. The tracks are easy to follow for a time. They follow the river and it appears that the men were running. Once they stopped running, the group spreads out and leaves fewer tracks with their soft-booted feet.</p><p></p><p>By evening, the light has faded enough to call for a stop. To have traveled such a distance with deliberation seems to indicate that the group his on a mission, not just randomly wandering with a child in tow. Just before making camp, a particular turn in a print makes Merindell think that their quarry may have crossed the river.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7925026, member: 6855223"] [ooc]NOTE: In future posts, try to elaborate on travel activities, that way more skills can be used that are unrelated to combat. Example: If the tracks fade out, diverge, or enter the water, what then? Reference: A dog on a trail only thinks of the trail. His handler must observe the area to ward against tricks or ambush.[/ooc] [spoiler=Active Search]Effectiveness: Sociology + Tranquility + d100 Sociology: Mind + Commercial + Knowledge + Mercantile Tranquility: Essence + Collegiate + Cohesion + post-Collegiate + pre-Enhancement + Adhesion Merindell: 31 + 65 + 120 = 216 Sheldon: 41 + 42 + 85 = 168 [/spoiler] Waiting until the morrow to be able to leave at first light, the men camp within the cabin, even tidying a few things, involuntarily. The tracks are easy to follow for a time. They follow the river and it appears that the men were running. Once they stopped running, the group spreads out and leaves fewer tracks with their soft-booted feet. By evening, the light has faded enough to call for a stop. To have traveled such a distance with deliberation seems to indicate that the group his on a mission, not just randomly wandering with a child in tow. Just before making camp, a particular turn in a print makes Merindell think that their quarry may have crossed the river. [/QUOTE]
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