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<blockquote data-quote="MacConnell" data-source="post: 7985095" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: full wellness</p><p><span style="color: green">Sheldon</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Black Vulture Feathers, 1 set, (Adhesion +2)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 8 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 2: (Health +3), {toxicity x4}</p><p></p><p><strong>Mineral</strong>:</p><p>Coal: 1 brick, {heat x2}</p><p>Slickstone: 1: {- heat x2}</p><p></p><p><strong>Plant</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p>[spoiler=Conceal]</p><p><span style="color: blue">Merindell</span>: 53(soullessness)</p><p><span style="color: green">Sheldon</span>: 48(camouflage)</p><p>[/spoiler]</p><p>[spoiler=Enhancement]</p><p><span style="color: blue">Merindell</span>: Motility: +12, Strength: +11</p><p><span style="color: green">Sheldon</span>: Athletic: + 8</p><p>[/spoiler]</p><p>[gm]Phoenix Feather uses, 2/3.[/gm]</p><p>[spoiler=Reaction]readiness + speed + clarity + d100</p><p><span style="color: blue">Merindell</span>: 33 + 41 + 32 + 144 = 250 + 12 = 262</p><p><span style="color: green">Sheldon</span>: 27 + 41 + 48 + 85 = 201 + 8 = 209</p><p>Amiradthae: 38 + 58 + 26 + 115 = 237</p><p>[/spoiler]</p><p>[spoiler=Speed of Action]hindrance - reaction => 0</p><p><span style="color: blue">Merindell</span>: 37(clothing) - 34(strength) + 400(movement) = 403 - 262 = 141</p><p><span style="color: green">Sheldon</span>: 200(acidify) - 209 = ~0</p><p>Amiradthae: 180(bow) - 237 = ~0</p><p>[/spoiler]</p><p>[spoiler=Aggressive Assault]aggression + accuracy + fury + d100</p><p><span style="color: blue">Merindell</span>: 37 + 41 + 74 + 144 = 296 + 11 = 307</p><p></p><p>defense: readiness + avoidance + analysis + d100</p><p>Amiradthae: 38 + 39 + 26 + 115 = 218</p><p>damage: 307 - 218 = 89% (not a head strike) * 10 = 9 - 1(soak) = 8</p><p>A6: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8 - 8 = 0, incapacitated</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]bending + Collegiate + d100</p><p><span style="color: blue">Merindell</span>: 43 + 32(sonic) + 153 = 228</p><p><span style="color: green">Sheldon</span>: 81 + 49 + 85 = 215</p><p></p><p>Resistance: conditioning + fury or clarity + d100</p><p>Amiradthae: 38 + 25 + 115 = 178 + 49 = 227</p><p>damage: 228 - 178 = 50% (5 strides) * 4 = 2</p><p>damage: 215 - 178 = 37% * 4 = 1</p><p>A1 & 2: <span style="color: rgb(226, 80, 65)">dying</span>.</p><p>A3: <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>A4: <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 1 = 9, irritated: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 = 9</p><p>A6: <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 2 = 8, dazed</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]launch + accuracy + clarity + d100</p><p>Amiradthae: 38 + 58 + 26 + 115 = 237 + 50(range) = 287</p><p>[/spoiler]</p><p>[spoiler=Projectile Avoidance]avoidance + analysis + d100</p><p><span style="color: blue">Merindell</span>: 40 + 33 + 144 = 217 + 53 = 270</p><p>damage: 287 - 270 = 17% * 11 = 2 - 4(surcoat), ineffective (x 3)</p><p>Surcoat: 80 - 3 = 77%</p><p><span style="color: green">Sheldon</span>: 49 + 43 + 85 = 177 + 48 = 225</p><p>damage: 287 - 225 = 62% * 11 = 7 - 6(tunic) = 1 (x 3)</p><p>Tunic: 60 - 9 = 51%</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, hurt</p><p>[/spoiler]</p><p></p><p>[gm]Once activated, the soullessness for Merindell will remain for 240 minutes, without concentration. (essence + adhesion) * 10 minutes[/gm]</p><p>One of the Amiradthae, growls, "<span style="color: rgb(147, 101, 184)">Et zhulik, brat</span>!" (It is a rogue, tribesman.)</p><p></p><p>Sheldon laughs at the comment, thinking, ~<span style="color: green">Rudimentary, cur</span>.~</p><p></p><p>Splayed across an open array, Sheldon and Mirendell divide to conquer, thinking it more advantageous and not needing to double-team. Each man picks his next nearest opponent, who are now attempting to snipe rather than run. Sheldon, however, does not close on any opponent, taking a defensive posture instead, manipulating waylines from his distance.</p><p></p><p>Merindell closes the distance to his next opponent faster than the Amiradthae can draw and fire. Though the blow of his staff misses the opponent's head, it still manages to crack some ribs, piercing a lung, and incapacitating the archer.</p><p></p><p>The remaining six archers all fire from different locations but all within short bow range. Merindell takes some damage to his snakeskin surcoat but no physical harm. Sheldon takes minor damage from three arrows, insignificantly harming one in return by altering the fluids in his body to become more acidic.</p><p>[ooc]Each character receives 3 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7985095, member: 6855223"] [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: full wellness [COLOR=green]Sheldon[/COLOR]: full wellness [/spoiler] [spoiler=Collections] [B]Animal[/B]: Black Vulture Feathers, 1 set, (Adhesion +2) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 8 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 2: (Health +3), {toxicity x4} [B]Mineral[/B]: Coal: 1 brick, {heat x2} Slickstone: 1: {- heat x2} [B]Plant[/B]: nothing here [/spoiler] [spoiler=Conceal] [COLOR=blue]Merindell[/COLOR]: 53(soullessness) [COLOR=green]Sheldon[/COLOR]: 48(camouflage) [/spoiler] [spoiler=Enhancement] [COLOR=blue]Merindell[/COLOR]: Motility: +12, Strength: +11 [COLOR=green]Sheldon[/COLOR]: Athletic: + 8 [/spoiler] [gm]Phoenix Feather uses, 2/3.[/gm] [spoiler=Reaction]readiness + speed + clarity + d100 [COLOR=blue]Merindell[/COLOR]: 33 + 41 + 32 + 144 = 250 + 12 = 262 [COLOR=green]Sheldon[/COLOR]: 27 + 41 + 48 + 85 = 201 + 8 = 209 Amiradthae: 38 + 58 + 26 + 115 = 237 [/spoiler] [spoiler=Speed of Action]hindrance - reaction => 0 [COLOR=blue]Merindell[/COLOR]: 37(clothing) - 34(strength) + 400(movement) = 403 - 262 = 141 [COLOR=green]Sheldon[/COLOR]: 200(acidify) - 209 = ~0 Amiradthae: 180(bow) - 237 = ~0 [/spoiler] [spoiler=Aggressive Assault]aggression + accuracy + fury + d100 [COLOR=blue]Merindell[/COLOR]: 37 + 41 + 74 + 144 = 296 + 11 = 307 defense: readiness + avoidance + analysis + d100 Amiradthae: 38 + 39 + 26 + 115 = 218 damage: 307 - 218 = 89% (not a head strike) * 10 = 9 - 1(soak) = 8 A6: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8 - 8 = 0, incapacitated [/spoiler] [spoiler=Mystical Assault]bending + Collegiate + d100 [COLOR=blue]Merindell[/COLOR]: 43 + 32(sonic) + 153 = 228 [COLOR=green]Sheldon[/COLOR]: 81 + 49 + 85 = 215 Resistance: conditioning + fury or clarity + d100 Amiradthae: 38 + 25 + 115 = 178 + 49 = 227 damage: 228 - 178 = 50% (5 strides) * 4 = 2 damage: 215 - 178 = 37% * 4 = 1 A1 & 2: [COLOR=rgb(226, 80, 65)]dying[/COLOR]. A3: [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. A4: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 1 = 9, irritated: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 = 9 A6: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 2 = 8, dazed [/spoiler] [spoiler=Projectile Assault]launch + accuracy + clarity + d100 Amiradthae: 38 + 58 + 26 + 115 = 237 + 50(range) = 287 [/spoiler] [spoiler=Projectile Avoidance]avoidance + analysis + d100 [COLOR=blue]Merindell[/COLOR]: 40 + 33 + 144 = 217 + 53 = 270 damage: 287 - 270 = 17% * 11 = 2 - 4(surcoat), ineffective (x 3) Surcoat: 80 - 3 = 77% [COLOR=green]Sheldon[/COLOR]: 49 + 43 + 85 = 177 + 48 = 225 damage: 287 - 225 = 62% * 11 = 7 - 6(tunic) = 1 (x 3) Tunic: 60 - 9 = 51% [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, hurt [/spoiler] [gm]Once activated, the soullessness for Merindell will remain for 240 minutes, without concentration. (essence + adhesion) * 10 minutes[/gm] One of the Amiradthae, growls, "[COLOR=rgb(147, 101, 184)]Et zhulik, brat[/COLOR]!" (It is a rogue, tribesman.) Sheldon laughs at the comment, thinking, ~[COLOR=green]Rudimentary, cur[/COLOR].~ Splayed across an open array, Sheldon and Mirendell divide to conquer, thinking it more advantageous and not needing to double-team. Each man picks his next nearest opponent, who are now attempting to snipe rather than run. Sheldon, however, does not close on any opponent, taking a defensive posture instead, manipulating waylines from his distance. Merindell closes the distance to his next opponent faster than the Amiradthae can draw and fire. Though the blow of his staff misses the opponent's head, it still manages to crack some ribs, piercing a lung, and incapacitating the archer. The remaining six archers all fire from different locations but all within short bow range. Merindell takes some damage to his snakeskin surcoat but no physical harm. Sheldon takes minor damage from three arrows, insignificantly harming one in return by altering the fluids in his body to become more acidic. [ooc]Each character receives 3 DP.[/ooc] [/QUOTE]
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