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<blockquote data-quote="MacConnell" data-source="post: 8001974" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: full wellness</p><p>Surcoat: 80 - 3 - 6 - 2 - 2 = 67%</p><p>Tunic: 60 - 3 - 1 - 1 = 55%</p><p><span style="color: green">Sheldon</span>: hurt</p><p>L-Tunic: 60 - 9 - 9 - 1 - 1 = 40%</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Black Vulture Feathers, 1 set, (Adhesion +2)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 8 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 2: (Health +3), {toxicity x4}</p><p></p><p><strong>Mineral</strong>:</p><p>Slickstone: 1: {- heat x2}</p><p></p><p><strong>Plant</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p>[spoiler=Amiradthae]</p><p>A1 & 2: <span style="color: rgb(226, 80, 65)">dying</span>.</p><p>A3: <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>A4: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 - 2 - 3 = 4, injured</p><p>A5: full wellness</p><p>A6: <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>A7: <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 7 = 3, dazed: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 7 = 3, injured</p><p>A8 - 10: full wellness</p><p>[/spoiler]</p><p>[spoiler=Conceal]</p><p><span style="color: blue">Merindell</span>: 53(soullessness)</p><p><span style="color: green">Sheldon</span>: 48(camouflage)</p><p>[/spoiler]</p><p>[spoiler=Enhancement]</p><p><span style="color: blue">Merindell</span>: Motility: +12, Strength: +11</p><p><span style="color: green">Sheldon</span>: Athletic: + 8</p><p>[/spoiler]</p><p>[gm]Phoenix Feather uses, 2/3.[/gm]</p><p>[spoiler=Speed of Action]hindrance - reaction => 0</p><p><span style="color: blue">Merindell</span>: 200(siphon)</p><p><span style="color: green">Sheldon</span>: 200(acid)</p><p>Amiradthae: 180(bow)</p><p>A4: 180 + 70(hurt) = 250</p><p>A7: 180 + 100(injured) = 280</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]aggression/finesse + accuracy + fury/clarity + d100</p><p><span style="color: blue">Merindell</span>: 37 + 41 + 74 + 167 = 319</p><p><span style="color: green">Sheldon</span>: 25 + 41 + 48 + 52 = 166</p><p></p><p>defense: readiness + avoidance + analysis + d100</p><p>Amiradthae: 38 + 39 + 26 + 100 = 203</p><p>damage: 319 - 203 = 116% * 10 = 12 - 2(soak) = 10</p><p>A7: <span style="color: rgb(226, 80, 65)">Body</span>: 3 - 10 = -7, incapacitated: <span style="color: rgb(44, 130, 201)">Mind</span>: 3 - 7 = -4, unconscious</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]bending + Collegiate + d100</p><p><span style="color: blue">Merindell</span>: 43 + 52(siphon) + 83 = 178</p><p><span style="color: green">Sheldon</span>: 81 + 50(acid) + 64 = 195</p><p></p><p>Resistance: conditioning + fury or clarity + d100</p><p>Amiradthae: 38 + 25 + 64 = 127</p><p>damage: 178 - 127 = 51% * 4 = 2</p><p>A7: <span style="color: rgb(65, 168, 95)">Essence</span>: 6 - 2 = -4, dying</p><p>damage: 195 - 127 = 68% * 4 = 3</p><p>A4: <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 3 = 1, injured</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]launch + accuracy + clarity + d100</p><p>Amiradthae: 38 + 58 + 26 + 110 = 232, 332(2nd shot)</p><p>[/spoiler]</p><p>[spoiler=Projectile Avoidance]avoidance + analysis + d100</p><p><span style="color: blue">Merindell</span>: 40 + 33 + 167 = 240 + 53(soullessness) = 293</p><p>damage: 332 - 293 = 42% * 8 = 3 - 4(surcoat) = 0</p><p>Surcoat: 67 - 2 = 65%</p><p><span style="color: green">Sheldon</span>: 49 + 43 + 72 = 164 + 48(camo) = 212</p><p>damage: 232 - 212 = 20% * 8 = 2 - 6(tunic) = 0</p><p>damage: 332 - 212 = 120% * 8 = 10 - 6(tunic) - 2(tunic) = 2</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 2, hurt</p><p>L-tunic: 40 - 1 - 3 = 36%</p><p>A-tunic: 60 - 1 = 59%</p><p>[/spoiler]</p><p>Having successfully locked his opponent in an arm bar, Sheldon will continue to add pressure, using his enemy as a body shield for the other archers, as well as continuing to cook his insides by bending chemical waylines.</p><p></p><p>The two Amiradthae physically engaged with the former Seekers can only think to extricate themselves from the engagement, having both lost the opportunity to fire a bow. The four others continue to fire away.</p><p></p><p>The first arrow that flies toward Merindell strikes the injured Amiradtha, instead. The second arrow cannot pierce through surcoat and tunic. Both arrows that fly toward Sheldon strike true, one of them causing minor harm.</p><p></p><p>Merin clocks his opponent with the continued motion of his bo staff, hard, hard enough to take his consciousness, especially after having taken a friendly arrow. The siphoning of his lifeforce is moot, but it speeds the extinguishment of his life.</p><p></p><p>The Amiradtha being held by Sheldon not only prevents the breaking of his arm but manages to pull free, though Sheldon almost incapacitates him by his continued wayline manipulation.</p><p>[ooc]Each character receives 2 DP. The healthy Amiradthae seem content to continue this heated battle. The one who broke free of Sheldon is trying to get away.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8001974, member: 6855223"] [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: full wellness Surcoat: 80 - 3 - 6 - 2 - 2 = 67% Tunic: 60 - 3 - 1 - 1 = 55% [COLOR=green]Sheldon[/COLOR]: hurt L-Tunic: 60 - 9 - 9 - 1 - 1 = 40% [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7 [/spoiler] [spoiler=Collections] [B]Animal[/B]: Black Vulture Feathers, 1 set, (Adhesion +2) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 8 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 2: (Health +3), {toxicity x4} [B]Mineral[/B]: Slickstone: 1: {- heat x2} [B]Plant[/B]: nothing here [/spoiler] [spoiler=Amiradthae] A1 & 2: [COLOR=rgb(226, 80, 65)]dying[/COLOR]. A3: [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. A4: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 - 2 - 3 = 4, injured A5: full wellness A6: [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. A7: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 7 = 3, dazed: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 7 = 3, injured A8 - 10: full wellness [/spoiler] [spoiler=Conceal] [COLOR=blue]Merindell[/COLOR]: 53(soullessness) [COLOR=green]Sheldon[/COLOR]: 48(camouflage) [/spoiler] [spoiler=Enhancement] [COLOR=blue]Merindell[/COLOR]: Motility: +12, Strength: +11 [COLOR=green]Sheldon[/COLOR]: Athletic: + 8 [/spoiler] [gm]Phoenix Feather uses, 2/3.[/gm] [spoiler=Speed of Action]hindrance - reaction => 0 [COLOR=blue]Merindell[/COLOR]: 200(siphon) [COLOR=green]Sheldon[/COLOR]: 200(acid) Amiradthae: 180(bow) A4: 180 + 70(hurt) = 250 A7: 180 + 100(injured) = 280 [/spoiler] [spoiler=Physical Assault]aggression/finesse + accuracy + fury/clarity + d100 [COLOR=blue]Merindell[/COLOR]: 37 + 41 + 74 + 167 = 319 [COLOR=green]Sheldon[/COLOR]: 25 + 41 + 48 + 52 = 166 defense: readiness + avoidance + analysis + d100 Amiradthae: 38 + 39 + 26 + 100 = 203 damage: 319 - 203 = 116% * 10 = 12 - 2(soak) = 10 A7: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 3 - 10 = -7, incapacitated: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 3 - 7 = -4, unconscious [/spoiler] [spoiler=Mystical Assault]bending + Collegiate + d100 [COLOR=blue]Merindell[/COLOR]: 43 + 52(siphon) + 83 = 178 [COLOR=green]Sheldon[/COLOR]: 81 + 50(acid) + 64 = 195 Resistance: conditioning + fury or clarity + d100 Amiradthae: 38 + 25 + 64 = 127 damage: 178 - 127 = 51% * 4 = 2 A7: [COLOR=rgb(65, 168, 95)]Essence[/COLOR]: 6 - 2 = -4, dying damage: 195 - 127 = 68% * 4 = 3 A4: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 3 = 1, injured [/spoiler] [spoiler=Projectile Assault]launch + accuracy + clarity + d100 Amiradthae: 38 + 58 + 26 + 110 = 232, 332(2nd shot) [/spoiler] [spoiler=Projectile Avoidance]avoidance + analysis + d100 [COLOR=blue]Merindell[/COLOR]: 40 + 33 + 167 = 240 + 53(soullessness) = 293 damage: 332 - 293 = 42% * 8 = 3 - 4(surcoat) = 0 Surcoat: 67 - 2 = 65% [COLOR=green]Sheldon[/COLOR]: 49 + 43 + 72 = 164 + 48(camo) = 212 damage: 232 - 212 = 20% * 8 = 2 - 6(tunic) = 0 damage: 332 - 212 = 120% * 8 = 10 - 6(tunic) - 2(tunic) = 2 [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 2, hurt L-tunic: 40 - 1 - 3 = 36% A-tunic: 60 - 1 = 59% [/spoiler] Having successfully locked his opponent in an arm bar, Sheldon will continue to add pressure, using his enemy as a body shield for the other archers, as well as continuing to cook his insides by bending chemical waylines. The two Amiradthae physically engaged with the former Seekers can only think to extricate themselves from the engagement, having both lost the opportunity to fire a bow. The four others continue to fire away. The first arrow that flies toward Merindell strikes the injured Amiradtha, instead. The second arrow cannot pierce through surcoat and tunic. Both arrows that fly toward Sheldon strike true, one of them causing minor harm. Merin clocks his opponent with the continued motion of his bo staff, hard, hard enough to take his consciousness, especially after having taken a friendly arrow. The siphoning of his lifeforce is moot, but it speeds the extinguishment of his life. The Amiradtha being held by Sheldon not only prevents the breaking of his arm but manages to pull free, though Sheldon almost incapacitates him by his continued wayline manipulation. [ooc]Each character receives 2 DP. The healthy Amiradthae seem content to continue this heated battle. The one who broke free of Sheldon is trying to get away.[/ooc] [/QUOTE]
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