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<blockquote data-quote="MacConnell" data-source="post: 8047251" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: dazed, prone</p><p><span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 2 = 8</p><p>Surcoat: 74%</p><p>Tunic: 56%</p><p><span style="color: green">Sheldon</span>: dazed</p><p><span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 1 = 9</p><p>L-Tunic: 53%</p><p>A-tunic: 59%</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 7 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 2: (Health +3), {toxicity x4}</p><p>Feather Talismans: 2, ??</p><p>Lizard Claws: 3 sets, ??</p><p>Ram's Horn: 1, ??</p><p>Boar Tusk: 1, ??</p><p>Lizard Teeth: 1 pouch, ??</p><p>Bird Skull: 1, ??</p><p></p><p><strong>Mineral</strong>:</p><p>Slickstone: 1: {- heat x2}</p><p>Curious Stones: 7, ??</p><p></p><p><strong>Ores</strong>:</p><p>ingots: 5, ??</p><p></p><p><strong>Plant</strong>:</p><p>dried herbs: 10 measures, ??</p><p>[/spoiler]</p><p>[spoiler=Enemy Data]</p><p>I1: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 7 = 3, injured</p><p>I2: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, hurt</p><p>[/spoiler]</p><p>[spoiler=Speed of Action]</p><p><span style="color: blue">Merindell</span>: 12 + 200(bending) = 212</p><p><span style="color: green">Sheldon</span>: 2 + 200(bending) = 202</p><p>Iguanids: 0 + 50(attack) = 50</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]bending + various + d100</p><p><span style="color: blue">Merindell</span>: 43 + 52(thump) + 89 = 184</p><p><span style="color: green">Sheldon</span>: 81 + 55(befriend) + 92 = 228</p><p>[/spoiler]</p><p>[spoiler=Mystical Resistance]Conditioning + d100</p><p>I1: 78 + 97 = 175</p><p>damage: 184 - 175 = 9% * 6 = ~1</p><p><span style="color: rgb(44, 130, 201)">Mind</span>: 4 - 1 = 3, dazed</p><p></p><p>I2: 78 + 97 = 175</p><p>damage: 228 - 175 = 53% * 6 = 3</p><p><span style="color: rgb(44, 130, 201)">Mind</span>: 4 - 3 = 1, dazed</p><p></p><p>[/spoiler]</p><p>[spoiler=Physical Assault]Aggression + Accuracy + Bolster + d100</p><p>Iguanids: 78 + 52 + 0 + 97 = 227</p><p><span style="color: blue">Merindell</span>: 37 + 41 + 75 + 175 = 328</p><p>[/spoiler]</p><p>[spoiler=Physical Defense]Readiness + Avoidance + Analysis + d100</p><p><span style="color: blue">Merindell</span>: 37 + 31 + 34 + 175 = 277 - 100(prone) = 177 + 41(kilter) = 228, dodged</p><p></p><p><span style="color: green">Sheldon</span>: 25 + 44 + 64 + 92 = 225, ineffective</p><p></p><p>I1: 78 + 52 + 0 + 97 = 227</p><p>damage: 328 - 227 = 101% * 10 = 10 - 2(soak) = 8</p><p><span style="color: rgb(44, 130, 201)">Mind</span>: 3 - 8 = -5, unconscious</p><p>[/spoiler]</p><p></p><p>[gm]For game mechanics, the use of sound in an assault causes non-lethal damage. It targets the brain. Structural damage, like with the use of a rail gun, would be handled strictly with role-play and would only affect non-living things.</p><p></p><p>Your character may move air to attempt to throw an opponent, but this is not very effective against a creature with four legs. When combining sound with a blunt weapon assault, it is best to strike at the head.[/gm]</p><p>As the monstrous lizard chomps in at Merindell, he nimbly rolls back over his own shoulder and onto his feet, avoiding the bite. Delaying his repost for a second to coordinate his mystical assault, he jabs the end of the staff just behind the forward leg with enough force to drive all the air from the creature's lungs, while piercing his brain with an awful tone. The big iguana rolls over on its side, tongue hanging from its mouth.</p><p></p><p>Though engaged in dire combat, Sheldon begins to hum in a soothing manner. HIs iguana attacks once more ineffectively, then simply lays down on the ground, calmly, as Sheldon strokes its nose with his knuckle.</p><p></p><p>He looks over at Merin and smiles, "<span style="color: green">That went well. Now what</span>?"</p><p>[ooc]Each character receives 5 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8047251, member: 6855223"] [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: dazed, prone [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 2 = 8 Surcoat: 74% Tunic: 56% [COLOR=green]Sheldon[/COLOR]: dazed [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 1 = 9 L-Tunic: 53% A-tunic: 59% [/spoiler] [spoiler=Collections] [B]Animal[/B]: Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 7 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 2: (Health +3), {toxicity x4} Feather Talismans: 2, ?? Lizard Claws: 3 sets, ?? Ram's Horn: 1, ?? Boar Tusk: 1, ?? Lizard Teeth: 1 pouch, ?? Bird Skull: 1, ?? [B]Mineral[/B]: Slickstone: 1: {- heat x2} Curious Stones: 7, ?? [B]Ores[/B]: ingots: 5, ?? [B]Plant[/B]: dried herbs: 10 measures, ?? [/spoiler] [spoiler=Enemy Data] I1: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 7 = 3, injured I2: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, hurt [/spoiler] [spoiler=Speed of Action] [COLOR=blue]Merindell[/COLOR]: 12 + 200(bending) = 212 [COLOR=green]Sheldon[/COLOR]: 2 + 200(bending) = 202 Iguanids: 0 + 50(attack) = 50 [/spoiler] [spoiler=Mystical Assault]bending + various + d100 [COLOR=blue]Merindell[/COLOR]: 43 + 52(thump) + 89 = 184 [COLOR=green]Sheldon[/COLOR]: 81 + 55(befriend) + 92 = 228 [/spoiler] [spoiler=Mystical Resistance]Conditioning + d100 I1: 78 + 97 = 175 damage: 184 - 175 = 9% * 6 = ~1 [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4 - 1 = 3, dazed I2: 78 + 97 = 175 damage: 228 - 175 = 53% * 6 = 3 [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4 - 3 = 1, dazed [/spoiler] [spoiler=Physical Assault]Aggression + Accuracy + Bolster + d100 Iguanids: 78 + 52 + 0 + 97 = 227 [COLOR=blue]Merindell[/COLOR]: 37 + 41 + 75 + 175 = 328 [/spoiler] [spoiler=Physical Defense]Readiness + Avoidance + Analysis + d100 [COLOR=blue]Merindell[/COLOR]: 37 + 31 + 34 + 175 = 277 - 100(prone) = 177 + 41(kilter) = 228, dodged [COLOR=green]Sheldon[/COLOR]: 25 + 44 + 64 + 92 = 225, ineffective I1: 78 + 52 + 0 + 97 = 227 damage: 328 - 227 = 101% * 10 = 10 - 2(soak) = 8 [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 3 - 8 = -5, unconscious [/spoiler] [gm]For game mechanics, the use of sound in an assault causes non-lethal damage. It targets the brain. Structural damage, like with the use of a rail gun, would be handled strictly with role-play and would only affect non-living things. Your character may move air to attempt to throw an opponent, but this is not very effective against a creature with four legs. When combining sound with a blunt weapon assault, it is best to strike at the head.[/gm] As the monstrous lizard chomps in at Merindell, he nimbly rolls back over his own shoulder and onto his feet, avoiding the bite. Delaying his repost for a second to coordinate his mystical assault, he jabs the end of the staff just behind the forward leg with enough force to drive all the air from the creature's lungs, while piercing his brain with an awful tone. The big iguana rolls over on its side, tongue hanging from its mouth. Though engaged in dire combat, Sheldon begins to hum in a soothing manner. HIs iguana attacks once more ineffectively, then simply lays down on the ground, calmly, as Sheldon strokes its nose with his knuckle. He looks over at Merin and smiles, "[COLOR=green]That went well. Now what[/COLOR]?" [ooc]Each character receives 5 DP.[/ooc] [/QUOTE]
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