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<blockquote data-quote="MacConnell" data-source="post: 8340709" data-attributes="member: 6855223"><p>Claygh says that he will wait where he is for the two men to return.</p><p></p><p>It takes only a few minutes to arrive at the Potter's Wheel. It is a small Centrin boy who greets the two men when they arrive. After learning that the two wish to speak to the potter, he leaves the entry and goes into a back room.</p><p></p><p>The potter comes out shortly, using a cloth to clean some clay spatter from his face and arms. He is dressed in a loin cloth of a more rudimentary design than the locally worn kilt. The man is a very tall, very muscular, Evipau man of about 50 or so cycles. He greets the man in the common manner and inquires as to their business.</p><p></p><p>When the loss of clay gathers is mentioned he responds that it is the first he has heard of it. His voice is exactly like has been described. Nothing seems hostile about the man but he makes a very imposing presence. "<span style="color: rgb(147, 101, 184)">I have never been to the site where the clay is acquired. I simply pay for what arrives, but I thank you for brining this to my attention. Are you asking me to look into the matter</span>?"</p><p>[gm]Alchemical analysis has not been forgotten. It will be handled in a post after leaving the city.[/gm]</p><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: full wellness</p><p>Surcoat: 79</p><p>Tunic: 56</p><p><span style="color: green">Sheldon</span>: full wellness</p><p>A-tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Cockatrice fangs: 1 pair, (motility & cohesion +3)</p><p>Cockatrice feathers: 1 set, (motility & cohesion +3)</p><p>Cockatrice venom: 2 measures, (toxicity x4)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 7 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 2: (Health +3), {toxicity x4}</p><p>Feather Talismans: 2, ??</p><p>Lizard Claws: 3 sets, ??</p><p>Ram's Horn: 1, ??</p><p>Boar Tusk: 1, ??</p><p>Lizard Teeth: 1 pouch, ??</p><p>Bird Skull: 1, ??</p><p></p><p><strong>Mineral</strong>:</p><p>Slickstone: 1: {- heat x2}</p><p>Curious Stones: 7, ??</p><p></p><p><strong>Ores</strong>:</p><p>ingots: 5, ??</p><p></p><p><strong>Plant</strong>:</p><p>dried herbs: 10 measures, ??</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. Merindell improves in Centrin by 2%. State nominal actions and intentions. Provided a random roll, whether used or not.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8340709, member: 6855223"] Claygh says that he will wait where he is for the two men to return. It takes only a few minutes to arrive at the Potter's Wheel. It is a small Centrin boy who greets the two men when they arrive. After learning that the two wish to speak to the potter, he leaves the entry and goes into a back room. The potter comes out shortly, using a cloth to clean some clay spatter from his face and arms. He is dressed in a loin cloth of a more rudimentary design than the locally worn kilt. The man is a very tall, very muscular, Evipau man of about 50 or so cycles. He greets the man in the common manner and inquires as to their business. When the loss of clay gathers is mentioned he responds that it is the first he has heard of it. His voice is exactly like has been described. Nothing seems hostile about the man but he makes a very imposing presence. "[COLOR=rgb(147, 101, 184)]I have never been to the site where the clay is acquired. I simply pay for what arrives, but I thank you for brining this to my attention. Are you asking me to look into the matter[/COLOR]?" [gm]Alchemical analysis has not been forgotten. It will be handled in a post after leaving the city.[/gm] [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: full wellness Surcoat: 79 Tunic: 56 [COLOR=green]Sheldon[/COLOR]: full wellness A-tunic: 59 [/spoiler] [spoiler=Collections] [B]Animal[/B]: Cockatrice fangs: 1 pair, (motility & cohesion +3) Cockatrice feathers: 1 set, (motility & cohesion +3) Cockatrice venom: 2 measures, (toxicity x4) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 7 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 2: (Health +3), {toxicity x4} Feather Talismans: 2, ?? Lizard Claws: 3 sets, ?? Ram's Horn: 1, ?? Boar Tusk: 1, ?? Lizard Teeth: 1 pouch, ?? Bird Skull: 1, ?? [B]Mineral[/B]: Slickstone: 1: {- heat x2} Curious Stones: 7, ?? [B]Ores[/B]: ingots: 5, ?? [B]Plant[/B]: dried herbs: 10 measures, ?? [/spoiler] [ooc]Each character receives 5 DP. Merindell improves in Centrin by 2%. State nominal actions and intentions. Provided a random roll, whether used or not.[/ooc] [/QUOTE]
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