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<blockquote data-quote="MacConnell" data-source="post: 8355549" data-attributes="member: 6855223"><p>[ATTACH=full]141275[/ATTACH]</p><p>[ooc]CFO = Clay Flats Oxbow. BFO = Big Fish Oxbow.[/ooc]</p><p>[spoiler=Active Search]</p><p><span style="color: blue">Merindell</span>: 30(observation) + 64(enhanced smell) + 49(d100) = 143</p><p><span style="color: green">Sheldon</span>: 49 + 52(enhanced vision) + 49(d100) = 150</p><p>[/spoiler]</p><p>The two men move westward, stopping periodically to scan the beginning of the forest. Animals are in many ways like people, efficiently lazy. Once a path is established other follow it. Several game trails are noted with a larger on heading more southerly, back toward the river.</p><p></p><p>It is not some particular print that alerts the men to a positive progress. It is a partially decayed arm in a small hole just off the trail. The two men look from one another and investigate the find. It would appear that some other small animal, like perhaps a raccoon smelled and uncovered the piece, which had been buried by something bigger. Merindell uses his foot to cover it wanting to reduce the stench that is much more pronounced for him than for Sheldon. Merin conveys to Sheldon that it is canines which bury their food, not felines, suspecting that they may be looking for a wolf.</p><p></p><p>Sheldon asks, more from the idea of voicing his thoughts than from inquiry. "<span style="color: rgb(97, 189, 109)">So where would a large wolf be down during the day</span>?"</p><p></p><p>Merindell nods. He realizes that they are looking for a burrow or cave or some such and, unless some treefall happens to be near, the most likely place to find such would be along the river, and the path they are on should take them there.</p><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: full wellness</p><p>Surcoat: 79</p><p>Tunic: 56</p><p><span style="color: green">Sheldon</span>: full wellness</p><p>A-tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Cockatrice feathers: 1 pair, (Motility & Cohesion +3)</p><p>Cockatrice venom: 2 measures, (toxicity x4)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 7 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 2: (Health +3), {toxicity x4}</p><p>Lizard Claws: (Motility & Strength +3)</p><p>Ram's Horn: 1, (Will +3)</p><p>Boar Tusk: 1, (Strength & Confluence +3)</p><p></p><p><strong>Mineral</strong>:</p><p>Amber: 1, (Persona +3)</p><p>Nebulastone: 1, (Confluence +3)</p><p>Nightstone: 1, (Adhesion +3)</p><p>Ruddystone: 1, (Health +3)</p><p>Slickstone: 1: {- heat x2}</p><p>Sulfur: 1 brick, {heat or acidity x4}</p><p>Waterstone: 1, (Motility +3)</p><p></p><p></p><p><strong>Ores</strong>:</p><p>Copper: 1, (Persona +3), {shock or -Mind x4}</p><p>Manganese: 2, {any Mind x4}</p><p>Molybdenum: 1, (Motility +3), {shock or -Mind x4}</p><p>Nickel: 1, (Adhesion +3), {shock x4}</p><p></p><p><strong>Plant</strong>:</p><p>Mend Leaves: 10 measures, {Mend x2}</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provided a random roll, whether used or not.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8355549, member: 6855223"] [ATTACH type="full" alt="1BB74738-F0F7-4D70-9532-D7181CAE15EB.jpeg"]141275[/ATTACH] [ooc]CFO = Clay Flats Oxbow. BFO = Big Fish Oxbow.[/ooc] [spoiler=Active Search] [COLOR=blue]Merindell[/COLOR]: 30(observation) + 64(enhanced smell) + 49(d100) = 143 [COLOR=green]Sheldon[/COLOR]: 49 + 52(enhanced vision) + 49(d100) = 150 [/spoiler] The two men move westward, stopping periodically to scan the beginning of the forest. Animals are in many ways like people, efficiently lazy. Once a path is established other follow it. Several game trails are noted with a larger on heading more southerly, back toward the river. It is not some particular print that alerts the men to a positive progress. It is a partially decayed arm in a small hole just off the trail. The two men look from one another and investigate the find. It would appear that some other small animal, like perhaps a raccoon smelled and uncovered the piece, which had been buried by something bigger. Merindell uses his foot to cover it wanting to reduce the stench that is much more pronounced for him than for Sheldon. Merin conveys to Sheldon that it is canines which bury their food, not felines, suspecting that they may be looking for a wolf. Sheldon asks, more from the idea of voicing his thoughts than from inquiry. "[COLOR=rgb(97, 189, 109)]So where would a large wolf be down during the day[/COLOR]?" Merindell nods. He realizes that they are looking for a burrow or cave or some such and, unless some treefall happens to be near, the most likely place to find such would be along the river, and the path they are on should take them there. [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: full wellness Surcoat: 79 Tunic: 56 [COLOR=green]Sheldon[/COLOR]: full wellness A-tunic: 59 [/spoiler] [spoiler=Collections] [B]Animal[/B]: Cockatrice feathers: 1 pair, (Motility & Cohesion +3) Cockatrice venom: 2 measures, (toxicity x4) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 7 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 2: (Health +3), {toxicity x4} Lizard Claws: (Motility & Strength +3) Ram's Horn: 1, (Will +3) Boar Tusk: 1, (Strength & Confluence +3) [B]Mineral[/B]: Amber: 1, (Persona +3) Nebulastone: 1, (Confluence +3) Nightstone: 1, (Adhesion +3) Ruddystone: 1, (Health +3) Slickstone: 1: {- heat x2} Sulfur: 1 brick, {heat or acidity x4} Waterstone: 1, (Motility +3) [B]Ores[/B]: Copper: 1, (Persona +3), {shock or -Mind x4} Manganese: 2, {any Mind x4} Molybdenum: 1, (Motility +3), {shock or -Mind x4} Nickel: 1, (Adhesion +3), {shock x4} [B]Plant[/B]: Mend Leaves: 10 measures, {Mend x2} [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provided a random roll, whether used or not.[/ooc] [/QUOTE]
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