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<blockquote data-quote="MacConnell" data-source="post: 8375801" data-attributes="member: 6855223"><p>Sheldon begins to slowly move to his right to add some distance between he and Merindell.</p><p>[spoiler=Enhancements]</p><p><span style="color: blue">Merindell</span>: 65(athleticism)</p><p>Wolf: 49(athletics)</p><p>[/spoiler]</p><p>[spoiler=Reaction]</p><p><span style="color: blue">Merindell</span>: 41(readiness) + 49(speed) + 77(clarity) + 133(d100) = 300 + 65(athleticism) = 365</p><p><span style="color: green">Sheldon</span>: 41 + 40 + 52 + 84 = 217</p><p>Handler: 38 + 41 + 58 + 120 = 257</p><p>Wolf: 58 + 49 + 15 + 120 = 242 + 49(athletics) = 291</p><p>[/spoiler]</p><p>[Spoiler=Speed of Action]</p><p><span style="color: blue">Merindell</span>: 300(move) - 365 = ~0</p><p><span style="color: green">Sheldon</span>: 200(bending) - 217 = ~0</p><p>Handler: 200(bending) - 257 = ~0</p><p>Wolf: 200(move) - 291 = ~0</p><p>[/spoiler]</p><p>Merindell takes three running strides toward the wolf as it takes two leaps toward him. The two meet at half the distance between them. The Handler focuses on Sheldon.</p><p>[Spoiler=Mystical Assault]</p><p><span style="color: blue">Merindell</span>: 50(bending) + 40(siphon) + 86(d100) = 176</p><p><span style="color: green">Sheldon</span>: 80(bending) + 61(shock) + 86(d100) = 227</p><p>Handler: 98 + 58(acidity) + 96 = 252</p><p></p><p><span style="color: green">Sheldon</span>: 41(conditioning) + 33(fury) + 86(d100) = 160</p><p>Handler: 38 + 49 + 96 = 183</p><p>Wolf: 59(conditioning) + 49(resilience) + 15(fury) + 96 = 219</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: blue">Merindell</span>: 41(finesse) + 49(accuracy) + 77(clarity) + 84(d100) = 251 + 65(athleticism) = 316</p><p>Wolf: 78(aggression) + 49(accuracy) + 15(fury) + 94 = 236 + 49(athleticism) = 285</p><p></p><p><span style="color: blue">Merindell</span>: 41(readiness) + 30(avoidance) + 42(analysis) + 84(d100) = 197</p><p>Wolf: 59 + 30 + 15 + 94 = 198</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p>Handler: 227 - 183 = 44% * 6 = 3. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Wolf: 316 - 198 = 118% * 2 = 2 - 3(soak), ineffective</p><p>[/spoiler]</p><p>Merin realizes, instinctively, that he cannot strike the wolf with a stick and siphon lifeforce from it nor can he draw it from a distance. He must use his own hand. Keeping the hanbo in his grip, Merindell shifts his body as the wolf lands to make contact with the fist closed around his weapon. Punching the wolf feels like striking a bag of clay. The force of the blow is completely absorbed. The ferocious animal also resists the loss of its lifeforce.</p><p></p><p>The wolf jerks its head, catching Merin above his left hip, its teeth sinking through the surcoat and tunic to draw blood. Merindell is in trouble.</p><p></p><p>Sheldon fires off a visible bolt of electricity at the Handler as the air around himself becomes caustic. The Handler twitches as the shock courses through his body, but Sheldon begins to cough and choke as his body feels like it has been pierced all over by needles.</p><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 6 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>285 - 197 = 88% * 8 = 7 - 4(surcoat) - 2(tunic) = 1. <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 1 = 3, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Surcoat: 79 - 2 = 77</p><p>Tunic: 56</p><p><span style="color: green">Sheldon</span>: 252 - 160 = 92% * 6 = 6. <span style="color: rgb(226, 80, 65)">Body</span>:10 - 6 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>A-tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Cockatrice feathers: 1 pair, (Motility & Cohesion +3)</p><p>Cockatrice venom: 2 measures, (toxicity x4)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 7 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 2: (Health +3), {toxicity x4}</p><p>Lizard Claws: (Motility & Strength +3)</p><p>Ram's Horn: 1, (Will +3)</p><p>Boar Tusk: 1, (Strength & Confluence +3)</p><p></p><p><strong>Mineral</strong>:</p><p>Amber: 1, (Persona +3)</p><p>Nebulastone: 1, (Confluence +3)</p><p>Nightstone: 1, (Adhesion +3)</p><p>Ruddystone: 1, (Health +3)</p><p>Slickstone: 1: {- heat x2}</p><p>Sulfur: 1 brick, {heat or acidity x4}</p><p>Waterstone: 1, (Motility +3)</p><p></p><p></p><p><strong>Ores</strong>:</p><p>Copper: 1, (Persona +3), {shock or -Mind x4}</p><p>Manganese: 2, {any Mind x4}</p><p>Molybdenum: 1, (Motility +3), {shock or -Mind x4}</p><p>Nickel: 1, (Adhesion +3), {shock x4}</p><p></p><p><strong>Plant</strong>:</p><p>Mend Leaves: 10 measures, {Mend x2}</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State actions. Provided a random roll for physical and mystical actions.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8375801, member: 6855223"] Sheldon begins to slowly move to his right to add some distance between he and Merindell. [spoiler=Enhancements] [COLOR=blue]Merindell[/COLOR]: 65(athleticism) Wolf: 49(athletics) [/spoiler] [spoiler=Reaction] [COLOR=blue]Merindell[/COLOR]: 41(readiness) + 49(speed) + 77(clarity) + 133(d100) = 300 + 65(athleticism) = 365 [COLOR=green]Sheldon[/COLOR]: 41 + 40 + 52 + 84 = 217 Handler: 38 + 41 + 58 + 120 = 257 Wolf: 58 + 49 + 15 + 120 = 242 + 49(athletics) = 291 [/spoiler] [Spoiler=Speed of Action] [COLOR=blue]Merindell[/COLOR]: 300(move) - 365 = ~0 [COLOR=green]Sheldon[/COLOR]: 200(bending) - 217 = ~0 Handler: 200(bending) - 257 = ~0 Wolf: 200(move) - 291 = ~0 [/spoiler] Merindell takes three running strides toward the wolf as it takes two leaps toward him. The two meet at half the distance between them. The Handler focuses on Sheldon. [Spoiler=Mystical Assault] [COLOR=blue]Merindell[/COLOR]: 50(bending) + 40(siphon) + 86(d100) = 176 [COLOR=green]Sheldon[/COLOR]: 80(bending) + 61(shock) + 86(d100) = 227 Handler: 98 + 58(acidity) + 96 = 252 [COLOR=green]Sheldon[/COLOR]: 41(conditioning) + 33(fury) + 86(d100) = 160 Handler: 38 + 49 + 96 = 183 Wolf: 59(conditioning) + 49(resilience) + 15(fury) + 96 = 219 [/spoiler] [spoiler=Physical Assault] [COLOR=blue]Merindell[/COLOR]: 41(finesse) + 49(accuracy) + 77(clarity) + 84(d100) = 251 + 65(athleticism) = 316 Wolf: 78(aggression) + 49(accuracy) + 15(fury) + 94 = 236 + 49(athleticism) = 285 [COLOR=blue]Merindell[/COLOR]: 41(readiness) + 30(avoidance) + 42(analysis) + 84(d100) = 197 Wolf: 59 + 30 + 15 + 94 = 198 [/spoiler] [spoiler=Combat Data] Handler: 227 - 183 = 44% * 6 = 3. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Wolf: 316 - 198 = 118% * 2 = 2 - 3(soak), ineffective [/spoiler] Merin realizes, instinctively, that he cannot strike the wolf with a stick and siphon lifeforce from it nor can he draw it from a distance. He must use his own hand. Keeping the hanbo in his grip, Merindell shifts his body as the wolf lands to make contact with the fist closed around his weapon. Punching the wolf feels like striking a bag of clay. The force of the blow is completely absorbed. The ferocious animal also resists the loss of its lifeforce. The wolf jerks its head, catching Merin above his left hip, its teeth sinking through the surcoat and tunic to draw blood. Merindell is in trouble. Sheldon fires off a visible bolt of electricity at the Handler as the air around himself becomes caustic. The Handler twitches as the shock courses through his body, but Sheldon begins to cough and choke as his body feels like it has been pierced all over by needles. [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 6 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. 285 - 197 = 88% * 8 = 7 - 4(surcoat) - 2(tunic) = 1. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 1 = 3, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Surcoat: 79 - 2 = 77 Tunic: 56 [COLOR=green]Sheldon[/COLOR]: 252 - 160 = 92% * 6 = 6. [COLOR=rgb(226, 80, 65)]Body[/COLOR]:10 - 6 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. A-tunic: 59 [/spoiler] [spoiler=Collections] [B]Animal[/B]: Cockatrice feathers: 1 pair, (Motility & Cohesion +3) Cockatrice venom: 2 measures, (toxicity x4) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 7 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 2: (Health +3), {toxicity x4} Lizard Claws: (Motility & Strength +3) Ram's Horn: 1, (Will +3) Boar Tusk: 1, (Strength & Confluence +3) [B]Mineral[/B]: Amber: 1, (Persona +3) Nebulastone: 1, (Confluence +3) Nightstone: 1, (Adhesion +3) Ruddystone: 1, (Health +3) Slickstone: 1: {- heat x2} Sulfur: 1 brick, {heat or acidity x4} Waterstone: 1, (Motility +3) [B]Ores[/B]: Copper: 1, (Persona +3), {shock or -Mind x4} Manganese: 2, {any Mind x4} Molybdenum: 1, (Motility +3), {shock or -Mind x4} Nickel: 1, (Adhesion +3), {shock x4} [B]Plant[/B]: Mend Leaves: 10 measures, {Mend x2} [/spoiler] [ooc]Each character receives 5 DP. State actions. Provided a random roll for physical and mystical actions.[/ooc] [/QUOTE]
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