Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Too Young to Retire
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 8399265" data-attributes="member: 6855223"><p>[spoiler=Render Physical Aid]</p><p><span style="color: blue">Merindell</span>: 30(medicine) + 65(restore) + 83(d100) = 178</p><p><span style="color: green">Sheldon</span>: 59 + 52 + 83 = 194</p><p>[/spoiler]</p><p>Merindell walks over to his prone friend. The wolf takes a step back and lays down. When Merin lays his hands on Sheldon, the bent waylines fluctuate synergistically between the both of them, accelerating their natural recovery simultaneously.</p><p></p><p>Looking at the Handler, Merin is fairly certain that the man is a Kinamin, and thinks it strange to find one of such age and semblance of sanity, though malevolent he was. He is heavily adorned with all sorts of trinkets. He has two small belt pouches containing some tiny seeds and two others, one with a black stone containing translucent purple streaks, the other with a dark red stone. He has a talisman of some dark red feathers tied in his hair, another of three long blue feathers and a third of large black feathers.</p><p>[spoiler=Alchemical Sensitivity]</p><p><span style="color: blue">Merindell</span>: 30(alchemy) + 42(analysis) + 67(d100) = 139, fail</p><p>[/spoiler]</p><p>It seems ridiculous that the man would have adorned himself with such items if they were of no mystical use to him, having such talent to control the mind of a wolf, but Merin can sense nothing from them.</p><p></p><p>When Sheldon can sit up, he beckons the wolf to him, removing its collar. The collar looks more like a belt with several cinched pouches. Each pouch contains a stone. The wolf looks from Sheldon to the way out a few times, then runs off, free to return to its own nature and habitat.</p><p>[spoiler=Character Data]</p><p><span style="color: blue">Merindell</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 2, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Time: 80 days/ (178 + 194) = 5 hours, 10 minutes</p><p>Surcoat: 79 - 2 = 77</p><p>Tunic: 56</p><p><span style="color: green">Sheldon</span>: <span style="color: rgb(226, 80, 65)">Body</span>: -1, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Time: 110 days / (178 + 194) = 7 hours, 6 minutes</p><p>A-tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p><strong>Animal</strong>:</p><p>Cockatrice feathers: 1 pair, (Motility & Cohesion +3)</p><p>Cockatrice venom: 2 measures, (toxicity x4)</p><p>Jackal Canines: 8 pair: (Strength +3)</p><p>Jackal Dew Claws: 7 pair: (Strength +3)</p><p>Jackal Hearts: 8: {+strength x 3, +athleticism x 3}</p><p>Quillion Quills: 1: (Health +3), {toxicity x4}</p><p>Lizard Claws: (Motility & Strength +3)</p><p>Ram's Horn: 1, (Will +3)</p><p>Boar Tusk: 1, (Strength & Confluence +3)</p><p></p><p><strong>Mineral</strong>:</p><p>Amber: 1, (Persona +3)</p><p>Nebulastone: 1, (Confluence +3)</p><p>Nightstone: 1, (Adhesion +3)</p><p>Ruddystone: 1, (Health +3)</p><p>Slickstone: 1: {- heat x2}</p><p>Sulfur: 1 brick, {heat or acidity x4}</p><p>Waterstone: 1, (Motility +3)</p><p></p><p></p><p><strong>Ores</strong>:</p><p>Copper: 1, (Persona +3), {shock or -Mind x4}</p><p>Manganese: 2, {any Mind x4}</p><p></p><p><strong>Plant</strong>:</p><p>Mend Leaves: 10 measures, {Mend x2}</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State actions and intentions. Provided a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8399265, member: 6855223"] [spoiler=Render Physical Aid] [COLOR=blue]Merindell[/COLOR]: 30(medicine) + 65(restore) + 83(d100) = 178 [COLOR=green]Sheldon[/COLOR]: 59 + 52 + 83 = 194 [/spoiler] Merindell walks over to his prone friend. The wolf takes a step back and lays down. When Merin lays his hands on Sheldon, the bent waylines fluctuate synergistically between the both of them, accelerating their natural recovery simultaneously. Looking at the Handler, Merin is fairly certain that the man is a Kinamin, and thinks it strange to find one of such age and semblance of sanity, though malevolent he was. He is heavily adorned with all sorts of trinkets. He has two small belt pouches containing some tiny seeds and two others, one with a black stone containing translucent purple streaks, the other with a dark red stone. He has a talisman of some dark red feathers tied in his hair, another of three long blue feathers and a third of large black feathers. [spoiler=Alchemical Sensitivity] [COLOR=blue]Merindell[/COLOR]: 30(alchemy) + 42(analysis) + 67(d100) = 139, fail [/spoiler] It seems ridiculous that the man would have adorned himself with such items if they were of no mystical use to him, having such talent to control the mind of a wolf, but Merin can sense nothing from them. When Sheldon can sit up, he beckons the wolf to him, removing its collar. The collar looks more like a belt with several cinched pouches. Each pouch contains a stone. The wolf looks from Sheldon to the way out a few times, then runs off, free to return to its own nature and habitat. [spoiler=Character Data] [COLOR=blue]Merindell[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 2, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Time: 80 days/ (178 + 194) = 5 hours, 10 minutes Surcoat: 79 - 2 = 77 Tunic: 56 [COLOR=green]Sheldon[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: -1, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Time: 110 days / (178 + 194) = 7 hours, 6 minutes A-tunic: 59 [/spoiler] [spoiler=Collections] [B]Animal[/B]: Cockatrice feathers: 1 pair, (Motility & Cohesion +3) Cockatrice venom: 2 measures, (toxicity x4) Jackal Canines: 8 pair: (Strength +3) Jackal Dew Claws: 7 pair: (Strength +3) Jackal Hearts: 8: {+strength x 3, +athleticism x 3} Quillion Quills: 1: (Health +3), {toxicity x4} Lizard Claws: (Motility & Strength +3) Ram's Horn: 1, (Will +3) Boar Tusk: 1, (Strength & Confluence +3) [B]Mineral[/B]: Amber: 1, (Persona +3) Nebulastone: 1, (Confluence +3) Nightstone: 1, (Adhesion +3) Ruddystone: 1, (Health +3) Slickstone: 1: {- heat x2} Sulfur: 1 brick, {heat or acidity x4} Waterstone: 1, (Motility +3) [B]Ores[/B]: Copper: 1, (Persona +3), {shock or -Mind x4} Manganese: 2, {any Mind x4} [B]Plant[/B]: Mend Leaves: 10 measures, {Mend x2} [/spoiler] [ooc]Each character receives 5 DP. State actions and intentions. Provided a random roll.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Too Young to Retire
Top