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<blockquote data-quote="Melan" data-source="post: 1798858" data-attributes="member: 1713"><p>The late 30s and early 40s had some very fine adventures:</p><p><strong>Asflag's Unintentional Emporium (#36)</strong>, where you had to explore an abandoned (but not at all uninhabited) wizard's tower to find out what happened - and help yourself to the wizard's belongings. That played very well, especially with the [SPOILER]wizard's guardian familiar chasing the characters[/SPOILER] and the rival party (run by other players) who showed up. Delightful.</p><p><strong>Deadly Treasure (#41)</strong>, probably my favourite trap filled dungeon: the story is the standard "old wizard dies, tomb contains magical goodies" scenario, BUT [SPOILER]in this case, it is the treasure doing the fighting. The entire dungeon is full of magical traps constructed from the treasure the players are supposed to acquire.[/SPOILER] Ran it three times - the first party got away with the loot (some of it), the second got hit heavily and destroyed the entrance in frustration, whereas the third almost got wiped out and had to escape with their lives.</p><p><strong>Jacob's Well (#43)</strong>, a low level solo survival horror in a snowy setting (this one is just mean).</p><p><strong>Moving Day (#43)</strong>, where the party is hired to escort a magical cargo on a river barge - but others have their plans as well. The main antagonist, one Malvent Horatio, became the characters' main antagonist for life.</p><p></p><p>There were others, but these are the ones that really stand out. As for today's dungeon (by which I mean issues around the late 80s and early 90s - haven't bought any since), they just didn't grab me like the aforementioned did.</p></blockquote><p></p>
[QUOTE="Melan, post: 1798858, member: 1713"] The late 30s and early 40s had some very fine adventures: [B]Asflag's Unintentional Emporium (#36)[/B], where you had to explore an abandoned (but not at all uninhabited) wizard's tower to find out what happened - and help yourself to the wizard's belongings. That played very well, especially with the [SPOILER]wizard's guardian familiar chasing the characters[/SPOILER] and the rival party (run by other players) who showed up. Delightful. [B]Deadly Treasure (#41)[/B], probably my favourite trap filled dungeon: the story is the standard "old wizard dies, tomb contains magical goodies" scenario, BUT [SPOILER]in this case, it is the treasure doing the fighting. The entire dungeon is full of magical traps constructed from the treasure the players are supposed to acquire.[/SPOILER] Ran it three times - the first party got away with the loot (some of it), the second got hit heavily and destroyed the entrance in frustration, whereas the third almost got wiped out and had to escape with their lives. [B]Jacob's Well (#43)[/B], a low level solo survival horror in a snowy setting (this one is just mean). [B]Moving Day (#43)[/B], where the party is hired to escort a magical cargo on a river barge - but others have their plans as well. The main antagonist, one Malvent Horatio, became the characters' main antagonist for life. There were others, but these are the ones that really stand out. As for today's dungeon (by which I mean issues around the late 80s and early 90s - haven't bought any since), they just didn't grab me like the aforementioned did. [/QUOTE]
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