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Top 10 odd D&D weapons
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<blockquote data-quote="hamishspence" data-source="post: 2897717" data-attributes="member: 41555"><p>the brigantine armour looks EXACTLY like the depiction of Studded leather in the Diablo 2 game. Satisfying me. (in Diablo 1 the armour looks like a biker jacket: not so good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Greatsword: to me means Claymore. William Wallace wielded an outsized version still to be seen in Stirling Castle. Biiig. In the Player Guide, Regdar's weapon simply shouts Claymore.</p><p></p><p>Longsword: isn't that what the Vikings wielded? Fairly bulky, at least. Pictures usually show a fairly big sword in one hand, shield in other.</p><p></p><p>Short sword: Roman gladius approximates best.</p><p></p><p>Scimitar: Generic curved sword: used in some real life cultures</p><p></p><p>Zweihander: the biggest of these can be represented by the Fullblade. Captures the difficuly of wielding such a huge weapon. (extra nonproficiency penalty)</p><p></p><p>Greatbow. 6 ft long. In some robin hood novels it states that his bow is man-high. Not sure if this is actually the case in real life bows.</p><p></p><p>Mercurial weapons. Dubious at best.</p><p></p><p>Spiked armour. Not sure how long spikes get before problems start. Not a very hand weapon though: grappling mostly.</p><p></p><p>Spiked chain. Dubious. Chains wielded as improvised weapons (by escaped slaves) feature in some novels. It probably represents a more dangerous version of this.</p><p></p><p>Yes, the combat system has its flaws. It is an abstration, so cannot ever be perfected. Might improve with each edition though. Remember more than 90% of D&D world people are 1st level: where 1 hit frequently = unconsiousness and often bleeding to death in <1 min. </p><p></p><p>Dragon magazine had an article 18+ months ago discussing samurai vs knight: weapons, armour, etc and said they were evenly matched. Not sure if I agree.</p></blockquote><p></p>
[QUOTE="hamishspence, post: 2897717, member: 41555"] the brigantine armour looks EXACTLY like the depiction of Studded leather in the Diablo 2 game. Satisfying me. (in Diablo 1 the armour looks like a biker jacket: not so good :) ) Greatsword: to me means Claymore. William Wallace wielded an outsized version still to be seen in Stirling Castle. Biiig. In the Player Guide, Regdar's weapon simply shouts Claymore. Longsword: isn't that what the Vikings wielded? Fairly bulky, at least. Pictures usually show a fairly big sword in one hand, shield in other. Short sword: Roman gladius approximates best. Scimitar: Generic curved sword: used in some real life cultures Zweihander: the biggest of these can be represented by the Fullblade. Captures the difficuly of wielding such a huge weapon. (extra nonproficiency penalty) Greatbow. 6 ft long. In some robin hood novels it states that his bow is man-high. Not sure if this is actually the case in real life bows. Mercurial weapons. Dubious at best. Spiked armour. Not sure how long spikes get before problems start. Not a very hand weapon though: grappling mostly. Spiked chain. Dubious. Chains wielded as improvised weapons (by escaped slaves) feature in some novels. It probably represents a more dangerous version of this. Yes, the combat system has its flaws. It is an abstration, so cannot ever be perfected. Might improve with each edition though. Remember more than 90% of D&D world people are 1st level: where 1 hit frequently = unconsiousness and often bleeding to death in <1 min. Dragon magazine had an article 18+ months ago discussing samurai vs knight: weapons, armour, etc and said they were evenly matched. Not sure if I agree. [/QUOTE]
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