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<blockquote data-quote="Argyle King" data-source="post: 6229611" data-attributes="member: 58416"><p><u>Monsters</u></p><p></p><p>1) <strong>Demon From Between The Stars</strong> from GURPS Dungeon Fantasy Monsters. To me, this creature has the right balance of fantasy and horror to create a challenge that is cerebral and not just hack & slash; it also has a very Sword & Sorcery feel to it. <a href="http://www.sjgames.com/gurps/books/dungeonfantasymonsters1/" target="_blank">http://www.sjgames.com/gurps/books/dungeonfantasymonsters1/</a> I won't list a CR for this one because GURPS doesn't measure things by CR.</p><p></p><p>2)<strong> Gray Render</strong>; D&D 3rd Edition Monster Manual; CR 8. I wouldn't say Gray Renders are iconic, but they are one of my favorite creatures. They are a favorite because they propose something different to the players. At first glance, you see a big hulking brute, but there are some interesting social and non-combat paths of play opened up due to the mindset of the creature. Why I choose them is for that reason, and because I think they can add a lot more to a game than simply just being a bag of hitpoints or a challenge to hack through. <a href="http://www.d20srd.org/srd/monsters/grayRender.htm" target="_blank">http://www.d20srd.org/srd/monsters/grayRender.htm</a></p><p></p><p>3) <strong>Vampire</strong>; various games; various challenge ratings. If you're looking for iconic monsters, it's hard to ignore the Vampire. </p><p></p><p>4) <strong>Lizardfolk</strong>; various games; various challenge ratings. You need creatures which are on the same general power level as humans and PCs. Orcs and goblins have been done to death; I've always felt that Lizardfolk could be used to fill that niche while also feeling more distinctly different from the humans and demi-humans. They can also pull double duty as the token playable monster race.</p><p></p><p>5) <strong>Mindless Animated Dead</strong>. Both skeletons and zombies fall into this category. It's nice to have a creature which has no mind, emotion, or morals; something the PCs can beat on without needing to think about it too much.</p><p></p><p>6) <strong>Slime/Ooze</strong>. A classic monster type.</p><p></p><p>7) <strong>Chocobo. </strong>You mentioned Final Fantasy. If FF is one of your influences, I find it hard to not include some sort of large bird.</p><p></p><p>8) <strong>Humans</strong>. Because sometimes the scariest monsters are the ones who have familiar faces.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6229611, member: 58416"] [U]Monsters[/U] 1) [B]Demon From Between The Stars[/B] from GURPS Dungeon Fantasy Monsters. To me, this creature has the right balance of fantasy and horror to create a challenge that is cerebral and not just hack & slash; it also has a very Sword & Sorcery feel to it. [url]http://www.sjgames.com/gurps/books/dungeonfantasymonsters1/[/url] I won't list a CR for this one because GURPS doesn't measure things by CR. 2)[B] Gray Render[/B]; D&D 3rd Edition Monster Manual; CR 8. I wouldn't say Gray Renders are iconic, but they are one of my favorite creatures. They are a favorite because they propose something different to the players. At first glance, you see a big hulking brute, but there are some interesting social and non-combat paths of play opened up due to the mindset of the creature. Why I choose them is for that reason, and because I think they can add a lot more to a game than simply just being a bag of hitpoints or a challenge to hack through. [url]http://www.d20srd.org/srd/monsters/grayRender.htm[/url] 3) [B]Vampire[/B]; various games; various challenge ratings. If you're looking for iconic monsters, it's hard to ignore the Vampire. 4) [B]Lizardfolk[/B]; various games; various challenge ratings. You need creatures which are on the same general power level as humans and PCs. Orcs and goblins have been done to death; I've always felt that Lizardfolk could be used to fill that niche while also feeling more distinctly different from the humans and demi-humans. They can also pull double duty as the token playable monster race. 5) [B]Mindless Animated Dead[/B]. Both skeletons and zombies fall into this category. It's nice to have a creature which has no mind, emotion, or morals; something the PCs can beat on without needing to think about it too much. 6) [B]Slime/Ooze[/B]. A classic monster type. 7) [B]Chocobo. [/B]You mentioned Final Fantasy. If FF is one of your influences, I find it hard to not include some sort of large bird. 8) [B]Humans[/B]. Because sometimes the scariest monsters are the ones who have familiar faces. [/QUOTE]
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