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<blockquote data-quote="jaerdaph" data-source="post: 1901569" data-attributes="member: 3398"><p><strong>My Top 5 Print of 2004</strong></p><p>1. Grim Tales (Badaxe Games)</p><p>2. OGL Horror (Mongoose Publishing)</p><p>3. The Psychic's Handbook (Green Ronin)</p><p>4. Legends & Lairs: Darkness and Dread (Fantasy Flight Games)</p><p>5. Modern Magic (The Game Mechanics/Green Ronin)</p><p>Honorable Mention: Slaves of the Moon: Essential Guide to Lycanthropes (Paradigm Concepts)</p><p></p><p><strong>My Top 5 PDFs of 2004</strong>*</p><p>1. The ENTIRE Ronin Arts Modern Occult/Conspiracy collection (taken together, you have every thing you need to run d20 Modern Dark*Matter)</p><p>2. Blood and Brains: The Zombie Hunter's Guidebook (RPGObjects)</p><p>3. Sidewinder Recoiled (Dog House Rules) </p><p>4. Monster Geographica: Underground and Monster Geographica: Marsh & Aquatic (Expedious Retreat Press)</p><p>5. The Little Black Drug Book (LPJ Design/Devil's Workshop)</p><p>Honorable Mention: Visions Book 2: Phantasmal Memories (Arcane Runes/Ronin Arts)</p><p></p><p>*For the most part, I stuck to "larger" PDF works for this list.</p><p></p><p><strong>Looking Forward To in 2005:</strong></p><p>1. d20 Past (WotC)</p><p>2. More Thrilling Tales pulp for d20 Modern (Adamant Entertainment)</p><p>3. A Starship Contruction System for d20 Future (ANYBODY!)</p><p>4. d20 Modern Haven: City of Violence (LPJ Design/Devil's Workship)</p><p>5. Something really exciting I haven't heard about yet!</p><p></p><p>While I'm at it -</p><p></p><p><strong>Best RPG Play Aid of 2004</strong>: Counter Collection Digital (Fiery Dragon)</p><p></p><p><strong>Best Thing Since Sliced Bread/How Did I Manage Without These?/I Wish I Had Known About Them Sooner Award for 2004</strong>: Skeletonkey Games e-Tiles</p></blockquote><p></p>
[QUOTE="jaerdaph, post: 1901569, member: 3398"] [B]My Top 5 Print of 2004[/B] 1. Grim Tales (Badaxe Games) 2. OGL Horror (Mongoose Publishing) 3. The Psychic's Handbook (Green Ronin) 4. Legends & Lairs: Darkness and Dread (Fantasy Flight Games) 5. Modern Magic (The Game Mechanics/Green Ronin) Honorable Mention: Slaves of the Moon: Essential Guide to Lycanthropes (Paradigm Concepts) [B]My Top 5 PDFs of 2004[/B]* 1. The ENTIRE Ronin Arts Modern Occult/Conspiracy collection (taken together, you have every thing you need to run d20 Modern Dark*Matter) 2. Blood and Brains: The Zombie Hunter's Guidebook (RPGObjects) 3. Sidewinder Recoiled (Dog House Rules) 4. Monster Geographica: Underground and Monster Geographica: Marsh & Aquatic (Expedious Retreat Press) 5. The Little Black Drug Book (LPJ Design/Devil's Workshop) Honorable Mention: Visions Book 2: Phantasmal Memories (Arcane Runes/Ronin Arts) *For the most part, I stuck to "larger" PDF works for this list. [B]Looking Forward To in 2005:[/B] 1. d20 Past (WotC) 2. More Thrilling Tales pulp for d20 Modern (Adamant Entertainment) 3. A Starship Contruction System for d20 Future (ANYBODY!) 4. d20 Modern Haven: City of Violence (LPJ Design/Devil's Workship) 5. Something really exciting I haven't heard about yet! While I'm at it - [B]Best RPG Play Aid of 2004[/B]: Counter Collection Digital (Fiery Dragon) [B]Best Thing Since Sliced Bread/How Did I Manage Without These?/I Wish I Had Known About Them Sooner Award for 2004[/B]: Skeletonkey Games e-Tiles [/QUOTE]
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