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<blockquote data-quote="DPGDarrin" data-source="post: 289537" data-attributes="member: 4949"><p>Top 10 ways you know that you've made it as a game designer:</p><p></p><p>10. You can't think of a periodical you haven't been published in, but your name is still recognized only by one guy in Arkansas that really dug your article on chainmail bikini babe specialty feats.</p><p></p><p>9. Someone has suggested that the last article you slaved over was nothing more than a promotion for an upcoming (insert prominant gaming company name here)'s product.</p><p></p><p>8. Your work has accidentally been miscredited in a noteworthy periodical.</p><p></p><p>7. Monte Cook mentions you in a rant.</p><p></p><p>6. Get invited to the cool industry insider party and get sick all over the carpet.</p><p></p><p>5. You've trashed your first hotel room while entertaining members of the opposite sex (both of the ones that showed up to the convention).</p><p></p><p>4. You have to keep a running list of all the projects you've been involved with so that you can review it and maintain your inflated ego.</p><p></p><p>3. You earn almost as much from game design as you spend on other people's products.</p><p></p><p>2. Hasbro has fired you and then hired you back as a contractor for a higher rate of pay.</p><p></p><p>1. You are also available for yardwork for successful publishers.</p></blockquote><p></p>
[QUOTE="DPGDarrin, post: 289537, member: 4949"] Top 10 ways you know that you've made it as a game designer: 10. You can't think of a periodical you haven't been published in, but your name is still recognized only by one guy in Arkansas that really dug your article on chainmail bikini babe specialty feats. 9. Someone has suggested that the last article you slaved over was nothing more than a promotion for an upcoming (insert prominant gaming company name here)'s product. 8. Your work has accidentally been miscredited in a noteworthy periodical. 7. Monte Cook mentions you in a rant. 6. Get invited to the cool industry insider party and get sick all over the carpet. 5. You've trashed your first hotel room while entertaining members of the opposite sex (both of the ones that showed up to the convention). 4. You have to keep a running list of all the projects you've been involved with so that you can review it and maintain your inflated ego. 3. You earn almost as much from game design as you spend on other people's products. 2. Hasbro has fired you and then hired you back as a contractor for a higher rate of pay. 1. You are also available for yardwork for successful publishers. [/QUOTE]
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