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Top Three Tips for 5e at 9th Level
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<blockquote data-quote="Blue" data-source="post: 7641582" data-attributes="member: 20564"><p>Casters have enough spells known/prepared to basically always tag a poor save for whatever you are dishing out, so mixed encounters with creatures with different strengths and weaknesses becomes more important.</p><p></p><p>Force them to use resources just to deal with things on an even level. 9th level having an encounter with flying-only foes, and other things where they need to overcome the terrain and hazards, are all good. Yes, that's a bit general but by 9th you can really go for it. If their barbarian has nothing ranged but javelins, they can and should still make him viable - you don't have to.</p><p></p><p>Revivify is a factor - dropping PCs is easy, killing them is harder, and keeping them dead at 9th is near impossible. Your only worries about going full bore at the PCs are a player sitting out for much of a combat, and foes with too much defenses and HPs so it turns into a boring grind. Hit hard. Harder. No really, harder then that. Look, you got the fighter down to 22 HPs. Oh look, he's just been polymorphed into a giant ape and has a new 150-odd HPs. Really, pound on them.</p></blockquote><p></p>
[QUOTE="Blue, post: 7641582, member: 20564"] Casters have enough spells known/prepared to basically always tag a poor save for whatever you are dishing out, so mixed encounters with creatures with different strengths and weaknesses becomes more important. Force them to use resources just to deal with things on an even level. 9th level having an encounter with flying-only foes, and other things where they need to overcome the terrain and hazards, are all good. Yes, that's a bit general but by 9th you can really go for it. If their barbarian has nothing ranged but javelins, they can and should still make him viable - you don't have to. Revivify is a factor - dropping PCs is easy, killing them is harder, and keeping them dead at 9th is near impossible. Your only worries about going full bore at the PCs are a player sitting out for much of a combat, and foes with too much defenses and HPs so it turns into a boring grind. Hit hard. Harder. No really, harder then that. Look, you got the fighter down to 22 HPs. Oh look, he's just been polymorphed into a giant ape and has a new 150-odd HPs. Really, pound on them. [/QUOTE]
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Top Three Tips for 5e at 9th Level
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