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<blockquote data-quote="iserith" data-source="post: 6563271" data-attributes="member: 97077"><p>I do this in my games. I refer to them as "transition scenes." By establishing a topic to discuss, you're essentially focusing the roleplay to a specific end which is key to knowing when the scene is done. Once everyone has sufficiently discussed the topic, it's time for the next scene (usually action) to begin.</p><p></p><p>I think that whatever topics you end up choosing, it's important to ask how what they say is somehow relevant or connected to the events of play (stuff that will or has already happened). This way, you everything stays pointed toward the conflicts at hand without spinning off in multiple directions, establishing context that isn't very useful.</p><p></p><p>With that in mind, here are some topics:</p><p></p><ul> <li data-xf-list-type="ul">How did you come by your best skill? How do you intend to use it to thwart the Cult of the Dragon's plans?</li> <li data-xf-list-type="ul">Who taught you to use magic? If you don't use magic, what are your thoughts about its use? What role will magic play in stopping the Cult?</li> <li data-xf-list-type="ul">Who do you think is the most capable in the party? What did that person do in Greenest to reinforce that belief?</li> </ul></blockquote><p></p>
[QUOTE="iserith, post: 6563271, member: 97077"] I do this in my games. I refer to them as "transition scenes." By establishing a topic to discuss, you're essentially focusing the roleplay to a specific end which is key to knowing when the scene is done. Once everyone has sufficiently discussed the topic, it's time for the next scene (usually action) to begin. I think that whatever topics you end up choosing, it's important to ask how what they say is somehow relevant or connected to the events of play (stuff that will or has already happened). This way, you everything stays pointed toward the conflicts at hand without spinning off in multiple directions, establishing context that isn't very useful. With that in mind, here are some topics: [LIST] [*]How did you come by your best skill? How do you intend to use it to thwart the Cult of the Dragon's plans? [*]Who taught you to use magic? If you don't use magic, what are your thoughts about its use? What role will magic play in stopping the Cult? [*]Who do you think is the most capable in the party? What did that person do in Greenest to reinforce that belief? [/LIST] [/QUOTE]
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