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Torchbearer 2nd ed: first impressions
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8531259" data-attributes="member: 82106"><p>I think it sounds reasonable. The Dungeoneer's Handbook seems to want to color adventurers as being perceived as 'scum', but that is more in the same sense that we perceive down-and-out people in our own society(s) in a similar fashion (IE the poor are lazy, shiftless, unreliable, mentally defective, etc.). So, I would think something a bit similar exists within TB canonical society. You are on a social par with Sex Workers, Soldiers, and presumably criminals (given that the only thing lower than Precedence 0 is presumably being actually in jail or similar). I mean, we see a lot of those sorts of people as quite dangerous! </p><p></p><p>My point being, as depicted by the RULES, I would expect an Adventurer to be banished from polite society, perhaps barely tolerated as a suspicious but not actively criminal person, etc. As long as you don't smell too bad, stay out of the way of anyone with any real status, and pay with cash you're OK. But as the book says "you may not be heard". I would expect the reaction to be mostly similar to what you'd get in my town if you seemed outside of normal suburban society and approached people for some reason. That is at least a very cautious response aimed at getting you to go away without making trouble! lol.</p><p></p><p>In the case of higher level adventurers who have lots of money and such, then it might turn to more of a celebrity reaction. That is "OK, as long as you're not chasing after my daughter we'll just accept that you are acceptable, if not really accepted" (IE you are not going to get invited to polite society social events, for sure!). Of course it would be fun to play that adventurer who ends up taking over the Busy Crossroads and seeing how the hoity toity people lick your boots, lol. I guess that is one possible goal/outcome of play...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8531259, member: 82106"] I think it sounds reasonable. The Dungeoneer's Handbook seems to want to color adventurers as being perceived as 'scum', but that is more in the same sense that we perceive down-and-out people in our own society(s) in a similar fashion (IE the poor are lazy, shiftless, unreliable, mentally defective, etc.). So, I would think something a bit similar exists within TB canonical society. You are on a social par with Sex Workers, Soldiers, and presumably criminals (given that the only thing lower than Precedence 0 is presumably being actually in jail or similar). I mean, we see a lot of those sorts of people as quite dangerous! My point being, as depicted by the RULES, I would expect an Adventurer to be banished from polite society, perhaps barely tolerated as a suspicious but not actively criminal person, etc. As long as you don't smell too bad, stay out of the way of anyone with any real status, and pay with cash you're OK. But as the book says "you may not be heard". I would expect the reaction to be mostly similar to what you'd get in my town if you seemed outside of normal suburban society and approached people for some reason. That is at least a very cautious response aimed at getting you to go away without making trouble! lol. In the case of higher level adventurers who have lots of money and such, then it might turn to more of a celebrity reaction. That is "OK, as long as you're not chasing after my daughter we'll just accept that you are acceptable, if not really accepted" (IE you are not going to get invited to polite society social events, for sure!). Of course it would be fun to play that adventurer who ends up taking over the Busy Crossroads and seeing how the hoity toity people lick your boots, lol. I guess that is one possible goal/outcome of play... [/QUOTE]
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