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Torchbearer 2nd ed: first impressions
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8532816" data-attributes="member: 82106"><p>Hmmmm, so maybe I could work the same sort of trick with something like Hidden Depths or Quick Witted, lol. That would be kind of funny, every time Ruby does something clever it ends up blowing up in her face, and its always of the nature of "Oh, I cleverly tossed the malfunctioning gizmo at the bad guys so it wouldn't blow up Joe, but somehow it went off in my face..." which then drives gain persona (because I have a belief of reciprocating in kind to my allies) lol. I'll have to work on how to make that work. The upshot would be something like "No good deed goes unpunished" basically, but every such setback just makes her incrementally more stubbornly determined to come out ahead in the end, lol.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8532816, member: 82106"] Hmmmm, so maybe I could work the same sort of trick with something like Hidden Depths or Quick Witted, lol. That would be kind of funny, every time Ruby does something clever it ends up blowing up in her face, and its always of the nature of "Oh, I cleverly tossed the malfunctioning gizmo at the bad guys so it wouldn't blow up Joe, but somehow it went off in my face..." which then drives gain persona (because I have a belief of reciprocating in kind to my allies) lol. I'll have to work on how to make that work. The upshot would be something like "No good deed goes unpunished" basically, but every such setback just makes her incrementally more stubbornly determined to come out ahead in the end, lol. [/QUOTE]
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Torchbearer 2nd ed: first impressions
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