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Torchbearer 2nd ed: first impressions
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8588378" data-attributes="member: 82106"><p>honestly I haven't dissected the rules with a fine toothed eye to try to suss out every little turn of phrase and such to say if the rules do or do not claim that one particular participant is envisaged as some final authority. The system certainly does not have the tone or feel of a game where the GM swaggers a bit 'Rule 0' kind of stick around and gets to say "Oh, no you don't!" OTOH in our actual play the process felt like consensus. At no point did [USER=6696971]@Manbearcat[/USER] tell us that wasn't going to fly, though he sometimes pointed out various factors or things that we might have been overlooking (some of this might be a reaction to the fact that we are all new to this system too).</p><p></p><p>My feeling is that the traits and such are pretty general. So they have clear connotations, but were picked so as to allow them to be evoked in a wide variety of situations. Still, if the GM or the other players thought my use of one didn't relate to the fiction and was thus inappropriate; I think the best course of action would be to go with the feeling of the table. I think we all played with that idea in mind.</p><p></p><p>Right, and that seems like what generally happens. In the conflict we played in our last session my character invoked his 'First Born' trait, explaining to the Hedge Witch that he was simply carrying out his responsibilities and how it would be advantageous to be on his side, since he was the next head of what he implied is a powerful elf family (honestly, I'm not sure how much of that will turn out to have been exaggeration and how much turns out to be just fact, but that's how he spun it). </p><p></p><p>He also has 'Quiet', maybe I could have employed that by staring down my opponent? As you can see, these things are fairly flexible. I can just say that definitely I looked to my sheet and imagined ways that I could trigger mechanics that would add dice where I needed them, or allow rerolls or whatever.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8588378, member: 82106"] honestly I haven't dissected the rules with a fine toothed eye to try to suss out every little turn of phrase and such to say if the rules do or do not claim that one particular participant is envisaged as some final authority. The system certainly does not have the tone or feel of a game where the GM swaggers a bit 'Rule 0' kind of stick around and gets to say "Oh, no you don't!" OTOH in our actual play the process felt like consensus. At no point did [USER=6696971]@Manbearcat[/USER] tell us that wasn't going to fly, though he sometimes pointed out various factors or things that we might have been overlooking (some of this might be a reaction to the fact that we are all new to this system too). My feeling is that the traits and such are pretty general. So they have clear connotations, but were picked so as to allow them to be evoked in a wide variety of situations. Still, if the GM or the other players thought my use of one didn't relate to the fiction and was thus inappropriate; I think the best course of action would be to go with the feeling of the table. I think we all played with that idea in mind. Right, and that seems like what generally happens. In the conflict we played in our last session my character invoked his 'First Born' trait, explaining to the Hedge Witch that he was simply carrying out his responsibilities and how it would be advantageous to be on his side, since he was the next head of what he implied is a powerful elf family (honestly, I'm not sure how much of that will turn out to have been exaggeration and how much turns out to be just fact, but that's how he spun it). He also has 'Quiet', maybe I could have employed that by staring down my opponent? As you can see, these things are fairly flexible. I can just say that definitely I looked to my sheet and imagined ways that I could trigger mechanics that would add dice where I needed them, or allow rerolls or whatever. [/QUOTE]
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