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Torchbearer 2nd ed: first impressions
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<blockquote data-quote="clearstream" data-source="post: 8596513" data-attributes="member: 71699"><p>Show me where I say that he does, or my argument relies on him doing so?</p><p></p><p></p><p>Indeed, and he says himself that he sees the clouds and boxes model as a simplification.</p><p></p><p>"THIS DOES NOT MEAN THAT I THINK THAT WHAT PEOPLE ACTUALLY DO IS AS SIMPLE AS MY LITTLE DIAGRAMS <strong>OR</strong> AS SIMPLE AS A GAME'S RULES."</p><p></p><p>Which I agree with. One way that the model can be elaborated on and explored is in terms of information. Set aside for a moment any judgement about what counts as fiction. The information about the tie is immediately available to each participant, joining information in their cognitive space (which we can largely treat as private excepting their speech acts.) A player with my signet can't help having their picture of the situation changed in a way that matters to them.</p><p></p><p>One way to redress that in terms of fiction might be to suspend the situation and update it after all decisions and rolls. Another way might be to roll the situation forward in a relaxed manner, finding things out as we go. The second more closely matches what I observe my own and other groups doing. The other way seems more methodical to me: more concerned to maintain a preconceived abstraction.</p><p></p><p></p><p>As you show here, any prediction you want to make about seeds must be based on a description that includes what you intend to do with them. As much as they have the potential to grow, they have the potential to be eaten.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8596513, member: 71699"] Show me where I say that he does, or my argument relies on him doing so? Indeed, and he says himself that he sees the clouds and boxes model as a simplification. "THIS DOES NOT MEAN THAT I THINK THAT WHAT PEOPLE ACTUALLY DO IS AS SIMPLE AS MY LITTLE DIAGRAMS [B]OR[/B] AS SIMPLE AS A GAME'S RULES." Which I agree with. One way that the model can be elaborated on and explored is in terms of information. Set aside for a moment any judgement about what counts as fiction. The information about the tie is immediately available to each participant, joining information in their cognitive space (which we can largely treat as private excepting their speech acts.) A player with my signet can't help having their picture of the situation changed in a way that matters to them. One way to redress that in terms of fiction might be to suspend the situation and update it after all decisions and rolls. Another way might be to roll the situation forward in a relaxed manner, finding things out as we go. The second more closely matches what I observe my own and other groups doing. The other way seems more methodical to me: more concerned to maintain a preconceived abstraction. As you show here, any prediction you want to make about seeds must be based on a description that includes what you intend to do with them. As much as they have the potential to grow, they have the potential to be eaten. [/QUOTE]
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