Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Torchbearer 2nd ed: first impressions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 8600360" data-attributes="member: 71699"><p>I was thinking something similar. Moves is defined and referenced, and that points well to the PbtA instantiation. TB2 adds nuance.</p><p></p><p>In both cases, someone is at some point contemplating the fictional position and deciding on legitimacy. Say it's the GM in a PbtA game. They decide legitimacy at the point they say that a move was triggered. In TB2 there can be escalation of the sort you say, and that is examined for legitimacy per the rules on reaching. (And possibly the rules on good ideas suggest that some especially legitimate moves accurately answer all doubts.)</p><p></p><p>You seem to be saying that what the player is guessing about is whether other players will agree that the fictional position legitimates their move. Where I presuppose a reasonable accord between players. It's not up to Jo to say - I don't like can-openers so nothing you declare involving can-openers will ever be legitimate. Jo has to accept Dro's declaration that they open the can of tomato soup with the can-opener. (And this is true even if the rules are silent on cans of tomato soup and can-openers.) This isn't a case of lines and veils, which is an agreement made in entering the magic circle, which of course could <em>possibly</em> exclude tomato soup, cans or can-openers.</p><p></p><p>Its a game of - do the contents of the fictional position in your mind match what is in my mind. And - does what you think the contents of the fictional position imply match what I think they imply (whether the same or dissimilar from what I think they include)? To which GMs in some modes of play bring privileged information.</p><p></p><p>In all these cases, what is in the fictional position is that which we intend. What you highlight, I believe, is that we are dealing with intentionality on a per mind basis. Which is what I think, too. And that certainly plays a part in guesswork. But... do you feel that in say DW it may matter more what the GM intends than what players intend? Given the GM decides when to say that a move is rightly invoked.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8600360, member: 71699"] I was thinking something similar. Moves is defined and referenced, and that points well to the PbtA instantiation. TB2 adds nuance. In both cases, someone is at some point contemplating the fictional position and deciding on legitimacy. Say it's the GM in a PbtA game. They decide legitimacy at the point they say that a move was triggered. In TB2 there can be escalation of the sort you say, and that is examined for legitimacy per the rules on reaching. (And possibly the rules on good ideas suggest that some especially legitimate moves accurately answer all doubts.) You seem to be saying that what the player is guessing about is whether other players will agree that the fictional position legitimates their move. Where I presuppose a reasonable accord between players. It's not up to Jo to say - I don't like can-openers so nothing you declare involving can-openers will ever be legitimate. Jo has to accept Dro's declaration that they open the can of tomato soup with the can-opener. (And this is true even if the rules are silent on cans of tomato soup and can-openers.) This isn't a case of lines and veils, which is an agreement made in entering the magic circle, which of course could [I]possibly[/I] exclude tomato soup, cans or can-openers. Its a game of - do the contents of the fictional position in your mind match what is in my mind. And - does what you think the contents of the fictional position imply match what I think they imply (whether the same or dissimilar from what I think they include)? To which GMs in some modes of play bring privileged information. In all these cases, what is in the fictional position is that which we intend. What you highlight, I believe, is that we are dealing with intentionality on a per mind basis. Which is what I think, too. And that certainly plays a part in guesswork. But... do you feel that in say DW it may matter more what the GM intends than what players intend? Given the GM decides when to say that a move is rightly invoked. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Torchbearer 2nd ed: first impressions
Top