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Torchbearer 2nd ed: first impressions
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8626497" data-attributes="member: 82106"><p>Well, we mere players would not presume to judge how the GM did it! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> (translation: I am WAY too lazy to dig that carefully around in the books, since I'm not running the game). I'd also say that weather would affect things like Survival checks made to establish a better camping location, etc. wouldn't it? I'm pretty sure we did run into that when we tried to camp on the mountain. That was the situation which evolved into Jasper getting cursed, which eventually lead to his briefly being dead (much later)! Also, since the twist for failing the check was a conflict, we ended up with a whole bunch of other rolls that were +1 Ob. In fact it was actually TWO conflicts. We were fairly lucky we came out of that in good enough shape to keep going.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8626497, member: 82106"] Well, we mere players would not presume to judge how the GM did it! ;) (translation: I am WAY too lazy to dig that carefully around in the books, since I'm not running the game). I'd also say that weather would affect things like Survival checks made to establish a better camping location, etc. wouldn't it? I'm pretty sure we did run into that when we tried to camp on the mountain. That was the situation which evolved into Jasper getting cursed, which eventually lead to his briefly being dead (much later)! Also, since the twist for failing the check was a conflict, we ended up with a whole bunch of other rolls that were +1 Ob. In fact it was actually TWO conflicts. We were fairly lucky we came out of that in good enough shape to keep going. [/QUOTE]
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Torchbearer 2nd ed: first impressions
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