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Torchbearer 2nd ed Kickstarter
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<blockquote data-quote="Manbearcat" data-source="post: 7972357" data-attributes="member: 6696971"><p>Overall, as I review it, it feels more like an "Expansion (and some simultaneous contraction) and Clarification" than a "Revised." I mean I guess, taken as a whole, that does qualify as a "Revised!"</p><p></p><p>But I'm not privy to everything yet. </p><p></p><p>I'm curious about tons of things, but just a couple things that I'm curious about to focus conversation:</p><p></p><p><strong>Creed</strong></p><p></p><p>No analogue in Mouse Guard or Torchbearer. This is, presumably, the aggregate of your Beliefs. Your entire ethos. "Embody your Creed through a crisis and be rewarded." </p><p></p><p>You earn Fate and Persona by Acting on or Playing Against a Belief.</p><p></p><p>How does Creed interface with this? </p><p></p><p>Is it something wholly different from Beliefs then (rather than the aggregate of them)?</p><p></p><p>Seems so. Maybe at end of session there is a group collective of each player's Creed and, if the table feels that the PC embodied their creed for that session, they get a free mark of the Total Spent (Fate and Persona) column (which is basically your XP track for level advancement).</p><p></p><p>Seems likely.</p><p></p><p><strong>Base Camp</strong></p><p></p><p>This could be absolutely super cool and I've got faith in Thor and Luke to pull this off. My thoughts roughly:</p><p></p><p>1) My guess is that the play loop is going to be the same as Camp (not going to break all of that down here, but its basically Recovery + Downtime stuff).</p><p></p><p>2) However, its going to (a) involve a hefty decision-point regarding resource expenditure to attain and maintain and (b) a Twist will put you in a Conflict (there are interesting new Conflicts) that could cause calamity for your Base Camp.</p><p></p><p>Feels a bit Blades in the Dark inspired.</p><p></p><p>To be honest, my guess is that a fair amount of the subtle changes that we're going to see will be a little bit Blades in the Dark inspired.</p><p></p><p>I'll have more thoughts later, but if folks want to talk about those two things, I think that would be a nice place to start.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7972357, member: 6696971"] Overall, as I review it, it feels more like an "Expansion (and some simultaneous contraction) and Clarification" than a "Revised." I mean I guess, taken as a whole, that does qualify as a "Revised!" But I'm not privy to everything yet. I'm curious about tons of things, but just a couple things that I'm curious about to focus conversation: [B]Creed[/B] No analogue in Mouse Guard or Torchbearer. This is, presumably, the aggregate of your Beliefs. Your entire ethos. "Embody your Creed through a crisis and be rewarded." You earn Fate and Persona by Acting on or Playing Against a Belief. How does Creed interface with this? Is it something wholly different from Beliefs then (rather than the aggregate of them)? Seems so. Maybe at end of session there is a group collective of each player's Creed and, if the table feels that the PC embodied their creed for that session, they get a free mark of the Total Spent (Fate and Persona) column (which is basically your XP track for level advancement). Seems likely. [B]Base Camp[/B] This could be absolutely super cool and I've got faith in Thor and Luke to pull this off. My thoughts roughly: 1) My guess is that the play loop is going to be the same as Camp (not going to break all of that down here, but its basically Recovery + Downtime stuff). 2) However, its going to (a) involve a hefty decision-point regarding resource expenditure to attain and maintain and (b) a Twist will put you in a Conflict (there are interesting new Conflicts) that could cause calamity for your Base Camp. Feels a bit Blades in the Dark inspired. To be honest, my guess is that a fair amount of the subtle changes that we're going to see will be a little bit Blades in the Dark inspired. I'll have more thoughts later, but if folks want to talk about those two things, I think that would be a nice place to start. [/QUOTE]
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