Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
TORG d20 (and any other 'lost systems' you'd like to see)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Calico_Jack73" data-source="post: 1481041" data-attributes="member: 14403"><p>Really? You've got to make a big, bright red post here when it is done to let us know and also provide a link where we can get it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I went and looked at some of it. Twilight: 2033 seems a bit too far into the future. I liked the pseudo-vietnam feel of Twilight:2000. Placing it in 2033 is going to make it feel more of a Sci-Fi game. You have to take into account the Army's Future Warrior system that they are working up. They really are working up a uniform and body armor that can automatically blend in with it's background. Obviously it isn't as good as the alien in Predator but it is a vast improvement to the camo patterns in modern BDUs. The FW soldier will also have all sorts of equipment such as a HUD built into his helmet that helps him identify threats and see in poor conditions. It is also supposed to have a GPS so that he knows where he is at all times and so that the commanders know instantly where their forces are deployed. A little too "Buck-Rogers" for my tastes in a Twilight:2000 game.</p><p></p><p>Oh... I thought of another game I'd like to see converted. Mechwarrior d20. I always loved the Battletech universe (at least the early years up to and including the Clan Invasion... got kinda crazy after that). The FASA system seemed "forced" to make it mesh with the Battletech rules. They weren't that bad but with d20 you'd make Mech combat an extension of man sized combat rules rather than the other way around. It really wouldn't be that hard to do... may have to work that up myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1481041, member: 14403"] Really? You've got to make a big, bright red post here when it is done to let us know and also provide a link where we can get it. :D I went and looked at some of it. Twilight: 2033 seems a bit too far into the future. I liked the pseudo-vietnam feel of Twilight:2000. Placing it in 2033 is going to make it feel more of a Sci-Fi game. You have to take into account the Army's Future Warrior system that they are working up. They really are working up a uniform and body armor that can automatically blend in with it's background. Obviously it isn't as good as the alien in Predator but it is a vast improvement to the camo patterns in modern BDUs. The FW soldier will also have all sorts of equipment such as a HUD built into his helmet that helps him identify threats and see in poor conditions. It is also supposed to have a GPS so that he knows where he is at all times and so that the commanders know instantly where their forces are deployed. A little too "Buck-Rogers" for my tastes in a Twilight:2000 game. Oh... I thought of another game I'd like to see converted. Mechwarrior d20. I always loved the Battletech universe (at least the early years up to and including the Clan Invasion... got kinda crazy after that). The FASA system seemed "forced" to make it mesh with the Battletech rules. They weren't that bad but with d20 you'd make Mech combat an extension of man sized combat rules rather than the other way around. It really wouldn't be that hard to do... may have to work that up myself. :-) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
TORG d20 (and any other 'lost systems' you'd like to see)
Top