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Torg d20 Race Stats
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<blockquote data-quote="Achan hiArusa" data-source="post: 706813" data-attributes="member: 2597"><p>I just got Savage Species and a lot of Torg books, so here are some basic conversions:</p><p></p><p>Technodemon</p><p>+12 Str, +2 Dex, +12 Con, +8 Int, +6 Wis, +2 Cha</p><p>Flight 30 ft/rd (average)</p><p>Bite 1d4 damage, Talons 1d6 damage</p><p>Night Vision (see x4 as well as a human in darkness)</p><p>+4 to saves vs. blindness from flashing lights</p><p>Native Outsider [evil subtype]</p><p>+5 ECL (Unbalanced ability scores [very high], natural attacks, flight)</p><p>Note: This does not cover the abilities of the Alphas, I made a prestige class to cover that, post that later when I have more time.</p><p></p><p>Ravagon</p><p>+12 Str, +4 Con, +2 Dex, +4 Wis</p><p>+3 Natural AC bonus</p><p>Flight 40 ft/rd (average)</p><p>Talons 1d6 damage</p><p>Dextrous feet (able to grab)</p><p>Darkvision 120 feet</p><p>+4 racial bonus to listen checks</p><p>+4 bonus to Survival checks when tracking possibility rated beings</p><p>Scent ability</p><p>+6 ECL (Unbalanced ability scores [high], flight, natural attacks, scent)</p><p></p><p>Edeninos</p><p>+6 Str, +4 Con, +2 Wis, +2 Int</p><p>Claws 1d6 damage, Bite 1d4 damage, Tail 1d4 damage (subdual only)</p><p>+2 ECL (Unbalanced ability scores, natural attacks)</p><p></p><p>Stalenger</p><p>+2 Wis, -2 Cha</p><p>Tentacles 1d6 damage (with 10 foot reach)</p><p>Fly 40 ft. per round (average)</p><p>Camoflague (+4 racial bonus to hide checks)</p><p>+1 ECL (Flight)</p><p></p><p>Lorbaat</p><p>+4 Str, -2 Wis, -2 Int, -2 Cha</p><p>Natural Armor +3</p><p>Mandibles 1d8 damage, Claws 1d6 damage</p><p>Baatase Secretion (DC 16 to break loose)</p><p>Trioacid Secretion (1d8 damage, 10 ft. range)</p><p>+4 Racial bonus vs. fear effects</p><p>+2 ECL (natural attacks, armor bonus)</p><p></p><p>Gudasko</p><p>+2 Str, +2 Dex, +2 Con, -2 Int, -2 Wis, -2 Cha</p><p>Low-light Vision (can see twice as far away as a human in low-light conditions)</p><p>Bite 1d6 damage, Claws 1d8 damage</p><p>+1 ECL (natural attacks)</p><p></p><p>Larendi</p><p>+2 Dex, -2 Cha</p><p>Flight 40 ft/round (average)</p><p>Claws 1d8 damage</p><p>+2 ECL (natural attacks, flight)</p><p></p><p>Draygakk</p><p>+4 Str, -2 Wis, -2 Cha</p><p>Rage as barbarian once per day</p><p>+3 Natural Armor</p><p>Claws 1d6 damage</p><p>+2 ECL (natural armor, natural attacks)</p></blockquote><p></p>
[QUOTE="Achan hiArusa, post: 706813, member: 2597"] I just got Savage Species and a lot of Torg books, so here are some basic conversions: Technodemon +12 Str, +2 Dex, +12 Con, +8 Int, +6 Wis, +2 Cha Flight 30 ft/rd (average) Bite 1d4 damage, Talons 1d6 damage Night Vision (see x4 as well as a human in darkness) +4 to saves vs. blindness from flashing lights Native Outsider [evil subtype] +5 ECL (Unbalanced ability scores [very high], natural attacks, flight) Note: This does not cover the abilities of the Alphas, I made a prestige class to cover that, post that later when I have more time. Ravagon +12 Str, +4 Con, +2 Dex, +4 Wis +3 Natural AC bonus Flight 40 ft/rd (average) Talons 1d6 damage Dextrous feet (able to grab) Darkvision 120 feet +4 racial bonus to listen checks +4 bonus to Survival checks when tracking possibility rated beings Scent ability +6 ECL (Unbalanced ability scores [high], flight, natural attacks, scent) Edeninos +6 Str, +4 Con, +2 Wis, +2 Int Claws 1d6 damage, Bite 1d4 damage, Tail 1d4 damage (subdual only) +2 ECL (Unbalanced ability scores, natural attacks) Stalenger +2 Wis, -2 Cha Tentacles 1d6 damage (with 10 foot reach) Fly 40 ft. per round (average) Camoflague (+4 racial bonus to hide checks) +1 ECL (Flight) Lorbaat +4 Str, -2 Wis, -2 Int, -2 Cha Natural Armor +3 Mandibles 1d8 damage, Claws 1d6 damage Baatase Secretion (DC 16 to break loose) Trioacid Secretion (1d8 damage, 10 ft. range) +4 Racial bonus vs. fear effects +2 ECL (natural attacks, armor bonus) Gudasko +2 Str, +2 Dex, +2 Con, -2 Int, -2 Wis, -2 Cha Low-light Vision (can see twice as far away as a human in low-light conditions) Bite 1d6 damage, Claws 1d8 damage +1 ECL (natural attacks) Larendi +2 Dex, -2 Cha Flight 40 ft/round (average) Claws 1d8 damage +2 ECL (natural attacks, flight) Draygakk +4 Str, -2 Wis, -2 Cha Rage as barbarian once per day +3 Natural Armor Claws 1d6 damage +2 ECL (natural armor, natural attacks) [/QUOTE]
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