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Torg/Master Book RPG system...
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<blockquote data-quote="Lizzybeth" data-source="post: 3657911" data-attributes="member: 17323"><p>So, now that we know there are others on here who know of the game, let's see who has what knowledge.</p><p></p><p>There were a small number of novels and short stories written for Torg. The initial 3, that introduced the invasion and led into the campaign were the only ones I have actually read. I thought they were pretty good for the time, especially since there weren't a large number of RPG based novels back then. Even wizards novel lines were just getting going. I also liked how well the author kept the story integrated with the game.</p><p> I don't know how well the later novels fit, though, although many of the stories revolved around Nile, which wasn't my favorite setting at the time, so I probably wouldn't have gotten into them as much.</p><p></p><p></p><p>As for the resources, I was a bit disappointed with the lack of flow between the different sourcebooks. There wasn't a template for the authors to follow, so each sourcebook was different, and because of this, there were times one book was more useful than another. I feel that there needed to be some consistency. Organize every resource in such a way to be easily read by the GM and allow them to locate any information needed quickly.</p><p></p><p>So, if you were to start playing this game, and buying resources for it, what aspects would most interest you? Does having a novel line help? I know I like the forgotten realms novel series' because they help me learn more about the setting and fill in blanks in the world without having to round it out myself. It's a big world for a single GM to keep track of with devoting large chunks of time.</p><p></p><p>How about the sourcebooks. Was there any one that you felt was well written and organized in a way you would like to see more of? And were there any settings you liked more or less? A lot of people apparently liked the Nile Empire and Terra setting, which was the Pulp Heroic setting. To me, the whole game was sort of pulp heroic, but the Nile setting seemed a little overboard, and less realistic in terms of a bad guy invader. It almost reminded me of Cobra from GI Joe. I actually liked Cyberpapacy, for organization, and well rounded information. I would have liked to see it developed more.</p><p></p><p>I'm just asking, because I'd like to do some fan writing, and I am hoping to write things that interest others, maybe getting people interested in torg enough to help bring it back a little.</p></blockquote><p></p>
[QUOTE="Lizzybeth, post: 3657911, member: 17323"] So, now that we know there are others on here who know of the game, let's see who has what knowledge. There were a small number of novels and short stories written for Torg. The initial 3, that introduced the invasion and led into the campaign were the only ones I have actually read. I thought they were pretty good for the time, especially since there weren't a large number of RPG based novels back then. Even wizards novel lines were just getting going. I also liked how well the author kept the story integrated with the game. I don't know how well the later novels fit, though, although many of the stories revolved around Nile, which wasn't my favorite setting at the time, so I probably wouldn't have gotten into them as much. As for the resources, I was a bit disappointed with the lack of flow between the different sourcebooks. There wasn't a template for the authors to follow, so each sourcebook was different, and because of this, there were times one book was more useful than another. I feel that there needed to be some consistency. Organize every resource in such a way to be easily read by the GM and allow them to locate any information needed quickly. So, if you were to start playing this game, and buying resources for it, what aspects would most interest you? Does having a novel line help? I know I like the forgotten realms novel series' because they help me learn more about the setting and fill in blanks in the world without having to round it out myself. It's a big world for a single GM to keep track of with devoting large chunks of time. How about the sourcebooks. Was there any one that you felt was well written and organized in a way you would like to see more of? And were there any settings you liked more or less? A lot of people apparently liked the Nile Empire and Terra setting, which was the Pulp Heroic setting. To me, the whole game was sort of pulp heroic, but the Nile setting seemed a little overboard, and less realistic in terms of a bad guy invader. It almost reminded me of Cobra from GI Joe. I actually liked Cyberpapacy, for organization, and well rounded information. I would have liked to see it developed more. I'm just asking, because I'd like to do some fan writing, and I am hoping to write things that interest others, maybe getting people interested in torg enough to help bring it back a little. [/QUOTE]
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