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Toric's Assault on Stormbringer Castle (rogues gallery)
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<blockquote data-quote="Voda Vosa" data-source="post: 3898938" data-attributes="member: 51271"><p>[code]Name: Mrin Firehands</p><p>Class: Sorcerer</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Chaotic good</p><p>Age: 58</p><p>Height: 5'11"</p><p>Weight: 132 lb.</p><p>Eyes: black</p><p>Hair: Grey</p><p>Skin: pale</p><p></p><p>Str: 8 -1 Level: 12 XP: 66000</p><p>Dex: 14 +2 BAB: +6/+1 HP: 7 + 6*11= 73</p><p>Con: 16 +3 Grapple: -3 Dmg Red: 0</p><p>Int: 12 +1 Speed: 30' Spell Res: 0</p><p>Wis: 10 +0 Init:+2 Spell Save: +3</p><p>Cha: 22 +6 ACP: -5 Spell Fail: 0%</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +0 +0 +2 +0 +4 +4 20</p><p>Touch: 12 Flatfooted: 14</p><p></p><p> Base Mod Misc Total</p><p>Fort: 4 +1 +2 +7</p><p>Ref: 4 +1 +5</p><p>Will: 8 +3 +11</p><p></p><p>Weapon Attack Damage Critical</p><p>Pending</p><p></p><p>Languages: Common</p><p></p><p>Abilities: </p><p>Summon Familiar (rat)</p><p>+2 save against paralisis and sleep (Feat)</p><p>+2 save against fire spells and abilities (Feat) </p><p></p><p>Feats: </p><p>Draconic Heritage (red dragon)</p><p>Draconic Power ( Fire)</p><p>Energy sbustitution (Fire)</p><p>Weapon focus (ranged spells)</p><p>Combat casting</p><p>Dodge</p><p></p><p></p><p>Skill Points:45 Max Ranks: 15/7</p><p>Skills Ranks Mod Misc Total</p><p>Concentration 10 +1 +11</p><p>Spellcraft 9 +1 +10</p><p>Bluff 10 +5 +15</p><p>Craft (Alchemy) 7 +1 +8</p><p>Knowledge (Arcane) 8 +1 +9</p><p>Profession (Alchemist) 5 +1 +6</p><p> </p><p></p><p>Equipment: Cost Weight</p><p>Cloack of Charisma +2 4000gp </p><p>Neackes of charisma +1 2000gp</p><p>Magic eating robe +4 25000gp </p><p>Amulet of natural armor +4 32000</p><p>Wand of Darkness 4500 </p><p>Staff of fire 17750</p><p>Potion of invisibility*4 1200</p><p>Potion of cmw*4 1200</p><p>Backpack 2gp </p><p></p><p> Money: 350/ 75000</p><p></p><p> Weith: 93lb</p><p></p><p> Lgt Med Hvy </p><p>Max Weight: 1-16 17-33 34-50</p><p></p><p>Spell DC: 5 (Cha) + Spell Level + 1 ( if fire )</p><p></p><p>Known Spells:</p><p></p><p>Level 0: </p><p>Light</p><p>Daze</p><p>Dancing lights</p><p>Mage hand</p><p>Arcane Mark</p><p>Acid Splash</p><p>Message</p><p>Resistance</p><p>Flare</p><p>Fire splash (feat)</p><p></p><p>Level 1: </p><p>Burning Hands</p><p>Magic Missile</p><p>Fireburst</p><p>Familiar pocket</p><p>Shield</p><p></p><p>Level 2: </p><p>Scorching ray</p><p>Invisibility</p><p>Levitate</p><p>Ultravision</p><p>Mirror Image</p><p></p><p></p><p>Level 3: </p><p>Fireball</p><p>Lightning bolt</p><p>Heroism</p><p>Firebolt (feat)</p><p>Flame Arrow</p><p></p><p>Level 4: </p><p>Ice storm</p><p>Fire Storm (Feat)</p><p>Fire Shield</p><p>Stoneskin</p><p></p><p>Level 5: </p><p>Teleport</p><p>Arc of Lightning</p><p>Arc of Fire (Feat)</p><p></p><p>Level 6: </p><p>Desintegrate</p><p></p><p>Spell slots:</p><p>Lvl 1 = 8</p><p>Lvl 2, 3, 4 = 7</p><p>Lvl 5 = 6</p><p>Lvl 6 = 4</p><p> [/code]</p><p>Mirn was only a child when his powers, born in the draconic heritage of his family, were revealed. Throw his veins, a red dragon blood runs, making him a living fire thrower, thats from where he got his nickname, Firehands.</p><p>Mirn decided to abandon his homeland, because his unchecked powers putted everyone around hi in danger. His journey had a porpoise, to find someone that could teach him how to use his powers, for a greater good. And indeed he found and old sorcerer, bored of living a life of adventure, willing to teach Mirm all his knowledge. Many years he spend training, until one day, finally... the old man died.</p><p>With an unfinished training, but lots of potential, Mirm walks the world, looking for heroic deeds to accomplish, trying not to burn towns in the way.</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 3898938, member: 51271"] [code]Name: Mrin Firehands Class: Sorcerer Race: Human Size: Medium Gender: Male Alignment: Chaotic good Age: 58 Height: 5'11" Weight: 132 lb. Eyes: black Hair: Grey Skin: pale Str: 8 -1 Level: 12 XP: 66000 Dex: 14 +2 BAB: +6/+1 HP: 7 + 6*11= 73 Con: 16 +3 Grapple: -3 Dmg Red: 0 Int: 12 +1 Speed: 30' Spell Res: 0 Wis: 10 +0 Init:+2 Spell Save: +3 Cha: 22 +6 ACP: -5 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +2 +0 +4 +4 20 Touch: 12 Flatfooted: 14 Base Mod Misc Total Fort: 4 +1 +2 +7 Ref: 4 +1 +5 Will: 8 +3 +11 Weapon Attack Damage Critical Pending Languages: Common Abilities: Summon Familiar (rat) +2 save against paralisis and sleep (Feat) +2 save against fire spells and abilities (Feat) Feats: Draconic Heritage (red dragon) Draconic Power ( Fire) Energy sbustitution (Fire) Weapon focus (ranged spells) Combat casting Dodge Skill Points:45 Max Ranks: 15/7 Skills Ranks Mod Misc Total Concentration 10 +1 +11 Spellcraft 9 +1 +10 Bluff 10 +5 +15 Craft (Alchemy) 7 +1 +8 Knowledge (Arcane) 8 +1 +9 Profession (Alchemist) 5 +1 +6 Equipment: Cost Weight Cloack of Charisma +2 4000gp Neackes of charisma +1 2000gp Magic eating robe +4 25000gp Amulet of natural armor +4 32000 Wand of Darkness 4500 Staff of fire 17750 Potion of invisibility*4 1200 Potion of cmw*4 1200 Backpack 2gp Money: 350/ 75000 Weith: 93lb Lgt Med Hvy Max Weight: 1-16 17-33 34-50 Spell DC: 5 (Cha) + Spell Level + 1 ( if fire ) Known Spells: Level 0: Light Daze Dancing lights Mage hand Arcane Mark Acid Splash Message Resistance Flare Fire splash (feat) Level 1: Burning Hands Magic Missile Fireburst Familiar pocket Shield Level 2: Scorching ray Invisibility Levitate Ultravision Mirror Image Level 3: Fireball Lightning bolt Heroism Firebolt (feat) Flame Arrow Level 4: Ice storm Fire Storm (Feat) Fire Shield Stoneskin Level 5: Teleport Arc of Lightning Arc of Fire (Feat) Level 6: Desintegrate Spell slots: Lvl 1 = 8 Lvl 2, 3, 4 = 7 Lvl 5 = 6 Lvl 6 = 4 [/code] Mirn was only a child when his powers, born in the draconic heritage of his family, were revealed. Throw his veins, a red dragon blood runs, making him a living fire thrower, thats from where he got his nickname, Firehands. Mirn decided to abandon his homeland, because his unchecked powers putted everyone around hi in danger. His journey had a porpoise, to find someone that could teach him how to use his powers, for a greater good. And indeed he found and old sorcerer, bored of living a life of adventure, willing to teach Mirm all his knowledge. Many years he spend training, until one day, finally... the old man died. With an unfinished training, but lots of potential, Mirm walks the world, looking for heroic deeds to accomplish, trying not to burn towns in the way. [/QUOTE]
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