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Tortle Druid
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<blockquote data-quote="jgsugden" data-source="post: 8155306" data-attributes="member: 2629"><p>Wildshape says:</p><ul> <li data-xf-list-type="ul">You retain the benefit of any features from your class, race, or other source and can use them <strong>if the new form is physically capable of doing so</strong>. However, you can’t use any of your special senses, such as darkvision unless your new form also has that sense.</li> </ul><p>Tortle Says:</p><ul> <li data-xf-list-type="ul"><strong>Due to your shell and the shape of your body</strong>, you are ill-suited to wearing armor. Your shell provides ample protection, however; it gives you a base AC of 17 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal.</li> </ul><p>I think RAW, it is pretty clear that a wildshaped tortle druid will not have a minimum AC of 17 for their wildshaped forms.</p><p></p><p>However, I'm trying to think about how 'broken' it would be to "tortle" the wildshapes of a PC druid and allow them the claws (damage adjusted for size), natural armor and shell defense when wildshaping. I'd accomplish this by given the PC a magic item that allows them to retain these benefits when wildshaped if they elected to do so at the time of wildshaping, rather than making it a rule change - an item that their parents left to them when the orphaning happens (see the tortle description).</p><p></p><p>I was thinking that the wildshaped form would have some adjustments (can't fly, speed reduced by 5 for every 10 above 30, disadvantage on stealth).</p><p></p><p>Anyone see a way that this causes unexpected troubles?</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8155306, member: 2629"] Wildshape says: [LIST] [*]You retain the benefit of any features from your class, race, or other source and can use them [B]if the new form is physically capable of doing so[/B]. However, you can’t use any of your special senses, such as darkvision unless your new form also has that sense. [/LIST] Tortle Says: [LIST] [*][B]Due to your shell and the shape of your body[/B], you are ill-suited to wearing armor. Your shell provides ample protection, however; it gives you a base AC of 17 (your Dexterity modifier doesn’t affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal. [/LIST] I think RAW, it is pretty clear that a wildshaped tortle druid will not have a minimum AC of 17 for their wildshaped forms. However, I'm trying to think about how 'broken' it would be to "tortle" the wildshapes of a PC druid and allow them the claws (damage adjusted for size), natural armor and shell defense when wildshaping. I'd accomplish this by given the PC a magic item that allows them to retain these benefits when wildshaped if they elected to do so at the time of wildshaping, rather than making it a rule change - an item that their parents left to them when the orphaning happens (see the tortle description). I was thinking that the wildshaped form would have some adjustments (can't fly, speed reduced by 5 for every 10 above 30, disadvantage on stealth). Anyone see a way that this causes unexpected troubles? [/QUOTE]
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