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Torture in a magical world (Rated R)
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<blockquote data-quote="Silveras" data-source="post: 1491847" data-attributes="member: 6271"><p>That's actually one of the reasons I liked the idea of Fear and Horror checks in the 2nd Edition Ravenloft rules. It was a good way to "encourage" the character to react appropriately. </p><p></p><p>I'm going to go with the key here being to help the PLAYERS appreciate the situation better. </p><p></p><p>In that vein, </p><ul> <li data-xf-list-type="ul">You could give each PC a phobia that only kicks in when facing their tormentor. Perhaps they freeze up (become Shaken) whenever they see him. </li> <li data-xf-list-type="ul">You could use the players own fears/phobias.. describe spiders in detail, etc. </li> <li data-xf-list-type="ul">You could use real-world metaphors ... almost nobody likes nails-on-blackboard, and if you play that sound a few times .. over and over... your players may get the idea that their characters were not just hanging out</li> <li data-xf-list-type="ul">insects give many people the willies... the torturers allowed carnivorous vermin to burrow into the PCs flesh, then cured most of the damage</li> <li data-xf-list-type="ul">Don't forget the power of illusion. Spells that make the PC *feel* the pain without any damage. Spells that let the PC see himself/herself slaughtering his/her own parents at the command of the tormentor -- psychological torture. </li> <li data-xf-list-type="ul">Looking into the Book of Vile Darkness (tame by some standards, but works for me), how about the torturer extracting Liquid Pain during the process ? Maybe a new spell that allows the torturer to inflict the same pain again on the victim, incapacitating him/her ?</li> </ul><p></p><p>If you more seriously want the PCs to appreciate the torment of their characters, you may want to maim the characters. Loss of a hand, leg, or eye should help the PC realize that this was not light-hearted. Open sores with virulent diseases ? Rotting stumps where their feet were ?</p></blockquote><p></p>
[QUOTE="Silveras, post: 1491847, member: 6271"] That's actually one of the reasons I liked the idea of Fear and Horror checks in the 2nd Edition Ravenloft rules. It was a good way to "encourage" the character to react appropriately. I'm going to go with the key here being to help the PLAYERS appreciate the situation better. In that vein, [list] [*]You could give each PC a phobia that only kicks in when facing their tormentor. Perhaps they freeze up (become Shaken) whenever they see him. [*]You could use the players own fears/phobias.. describe spiders in detail, etc. [*]You could use real-world metaphors ... almost nobody likes nails-on-blackboard, and if you play that sound a few times .. over and over... your players may get the idea that their characters were not just hanging out [*]insects give many people the willies... the torturers allowed carnivorous vermin to burrow into the PCs flesh, then cured most of the damage [*]Don't forget the power of illusion. Spells that make the PC *feel* the pain without any damage. Spells that let the PC see himself/herself slaughtering his/her own parents at the command of the tormentor -- psychological torture. [*]Looking into the Book of Vile Darkness (tame by some standards, but works for me), how about the torturer extracting Liquid Pain during the process ? Maybe a new spell that allows the torturer to inflict the same pain again on the victim, incapacitating him/her ? [/list] If you more seriously want the PCs to appreciate the torment of their characters, you may want to maim the characters. Loss of a hand, leg, or eye should help the PC realize that this was not light-hearted. Open sores with virulent diseases ? Rotting stumps where their feet were ? [/QUOTE]
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