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Torture in a magical world (Rated R)
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<blockquote data-quote="drunkmoogle" data-source="post: 1494402" data-attributes="member: 18336"><p>For the record, my players are sick little masochists who, deep down, want to be tortured and tormented to the end of their days <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> . My players were hugely dissapointed when I skipped over the topic, of which I am developing a growing interest due to this thread <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> . Torture is a major turn-off for me, but I want to give the audience what it wants.</p><p></p><p>With my group, Capture+Torture is always preferable to TPK. Besides, it's a great campaign hook. My PCs had adequete chance of escape and bungled on diplomacy (think an old western standoff that could've ended without a single shot).</p><p></p><p>I don't want to impose permanant stat loss; I've already screwed them over by stripping them nude and tossing their cursed, naked bodies in a dungeon as a means of escape.</p><p></p><p>Forgot who suggested it a page ago, but thanks to whoever suggested I bring back the torture as a recurring memory. Oh... I will <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" />. And I'll be ready for it...</p></blockquote><p></p>
[QUOTE="drunkmoogle, post: 1494402, member: 18336"] For the record, my players are sick little masochists who, deep down, want to be tortured and tormented to the end of their days :) . My players were hugely dissapointed when I skipped over the topic, of which I am developing a growing interest due to this thread :] . Torture is a major turn-off for me, but I want to give the audience what it wants. With my group, Capture+Torture is always preferable to TPK. Besides, it's a great campaign hook. My PCs had adequete chance of escape and bungled on diplomacy (think an old western standoff that could've ended without a single shot). I don't want to impose permanant stat loss; I've already screwed them over by stripping them nude and tossing their cursed, naked bodies in a dungeon as a means of escape. Forgot who suggested it a page ago, but thanks to whoever suggested I bring back the torture as a recurring memory. Oh... I will :]. And I'll be ready for it... [/QUOTE]
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