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<blockquote data-quote="Trellian" data-source="post: 1492956" data-attributes="member: 1843"><p>The problem with PCs suffering "permanent" losses of anything at all, is that nothing is "permanent" in D&D. Extremities can be regenerated, injuries can be healed, ability loss can be cured. But I do agree with StalkingBlue that its risky to force the players to say anything they don't want. I may have to tweak the rules a little bit. Apply glowing coal to a person's face produces an ugly scar which, unless healed immediately, stays. Maybe a Heal spell can remove it, but it costs enough to make a pc think twice about it. The best idea is probably to threaten to destroy magical items, as most of my players are more concerned about those than themselves... I might also tempt them with that whoever speaks lives, while the other don't.. hehe.. that might create some tension around the gaming table. </p><p></p><p>By the way.. that castration idea was a good one.. it must be seven years or so since last time one of my players was castrated.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Trellian, post: 1492956, member: 1843"] The problem with PCs suffering "permanent" losses of anything at all, is that nothing is "permanent" in D&D. Extremities can be regenerated, injuries can be healed, ability loss can be cured. But I do agree with StalkingBlue that its risky to force the players to say anything they don't want. I may have to tweak the rules a little bit. Apply glowing coal to a person's face produces an ugly scar which, unless healed immediately, stays. Maybe a Heal spell can remove it, but it costs enough to make a pc think twice about it. The best idea is probably to threaten to destroy magical items, as most of my players are more concerned about those than themselves... I might also tempt them with that whoever speaks lives, while the other don't.. hehe.. that might create some tension around the gaming table. By the way.. that castration idea was a good one.. it must be seven years or so since last time one of my players was castrated.. ;) [/QUOTE]
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