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Total Defeat without Death
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<blockquote data-quote="Herremann the Wise" data-source="post: 2429358" data-attributes="member: 11300"><p>Hi Lord Zardoz,</p><p></p><p>Interesting question.</p><p></p><p>Try to get inside the enemy's head and go from there. I'll use your example in a variety of scenarios and let's see how we go.</p><p></p><p>High level Rogue is attacked by Mid Level Fighter or Party.</p><p></p><p>1. The Rogue gets his minions to take care of it while he disappears and continues business elsewhere. The PCs can most likely handle this but have also earned themselves an enemy.</p><p>2. The Rogue ruthlessly kills one of the PCs and tells the others in no uncertain terms for the rest to get lost otherwise he'll kill them all. This option depends upon the players. If you have martyrs as PCs, they will die like the first guy.</p><p>3. If the Rogue is cruel, he'll simply kill them all and enjoy doing it. TPK! However, next time, the player's will know that you mean business and will most likely be more cautious next time.</p><p>4. The Rogue simply sneaks away, not wanting to create a scene. If a PC tries to stop him, they will most likley end up dead or very sore. The real nasty rogue will eliminate the PC while the cautious rogue will only do what they have to to escape.</p><p>5. You go for the mexican stand off. Go the readied action on their weakest member and make your PCs fear the result if they don't follow orders. This may be difficult and result in some horrendous outcomes - "why did you try to hit him? He killed my character because of your stupidity!".</p><p></p><p>I'm sure there are lots of other ideas but maybe this can get the ball rolling.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2429358, member: 11300"] Hi Lord Zardoz, Interesting question. Try to get inside the enemy's head and go from there. I'll use your example in a variety of scenarios and let's see how we go. High level Rogue is attacked by Mid Level Fighter or Party. 1. The Rogue gets his minions to take care of it while he disappears and continues business elsewhere. The PCs can most likely handle this but have also earned themselves an enemy. 2. The Rogue ruthlessly kills one of the PCs and tells the others in no uncertain terms for the rest to get lost otherwise he'll kill them all. This option depends upon the players. If you have martyrs as PCs, they will die like the first guy. 3. If the Rogue is cruel, he'll simply kill them all and enjoy doing it. TPK! However, next time, the player's will know that you mean business and will most likely be more cautious next time. 4. The Rogue simply sneaks away, not wanting to create a scene. If a PC tries to stop him, they will most likley end up dead or very sore. The real nasty rogue will eliminate the PC while the cautious rogue will only do what they have to to escape. 5. You go for the mexican stand off. Go the readied action on their weakest member and make your PCs fear the result if they don't follow orders. This may be difficult and result in some horrendous outcomes - "why did you try to hit him? He killed my character because of your stupidity!". I'm sure there are lots of other ideas but maybe this can get the ball rolling. Best Regards Herremann the Wise [/QUOTE]
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