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<blockquote data-quote="Vraille Darkfang" data-source="post: 3001518" data-attributes="member: 16989"><p>GREED?!?!?!?!?!?!!?</p><p></p><p>OK, People, say it with me MAGIC ITEMS ARE NOT CASH; THEY ARE TOOLS!!!!!!!!!!!</p><p></p><p>Magic Items are what you need to survive.</p><p></p><p>How much is a +1 Dagger worth? 2,305 gp? And if you are being attacked by a critter with DR 30/Magic, how much would you be willing to pay for that little bit of steel?</p><p></p><p>Magic Items are Tools. These tools may have a set value to create (in D&D they have a set value to help DM’s balance characters and campaigns), but they are not in & of themselves possessed of the intrinsic value some people seem to think.</p><p></p><p>In this case we are talking about a 16th (later post) level character forced to drop down to 5 items.</p><p></p><p>That would be 1 Armor, 1 Weapon, plus 3 others. If you force 1 to be an Evil Item, you are forcing them down to 2 others. At high levels (in most games), the difference between you having your 4 best items & your 5 best items has a significant impact on your ability to survive.</p><p></p><p>And if you know you will be forced to return an item of evil, and should you be defeated that item of evil could wreck untold havoc……. Why not just destroy in a nearly abandoned pocket plane of unknown location?</p><p></p><p>This wasn’t an act of greed, it was one of intelligence. The player found a way to avoid the Lawful Stupid Stereotype of Paladins.</p><p></p><p>From all that has been detailed, I’m pretty sure had he taken the evil item with him, it would have somehow fallen back into evil hands.</p><p></p><p>Just a hunch.</p><p></p><p>Repeat.</p><p></p><p>Magic Items are Tools. Gems are Cash. Gold is Cash. Copper is sorta Cash. Art Objects are Cash. Magic Items (while they may possess a listed value) have a much more important role other than ultra-light trade bars.</p><p></p><p>Or, in a video game, when you get to the rail-road level where you can only take X of your equipment with you, do you take the most valuable or the most useful/powerful. Look how often Power/Cost corresponds (though usefulness can vary by situation).</p><p></p><p>Wands are not ATM Cards, you can’t Cash out any Equity on your Holy Avenger.</p><p></p><p>Rant out.</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 3001518, member: 16989"] GREED?!?!?!?!?!?!!? OK, People, say it with me MAGIC ITEMS ARE NOT CASH; THEY ARE TOOLS!!!!!!!!!!! Magic Items are what you need to survive. How much is a +1 Dagger worth? 2,305 gp? And if you are being attacked by a critter with DR 30/Magic, how much would you be willing to pay for that little bit of steel? Magic Items are Tools. These tools may have a set value to create (in D&D they have a set value to help DM’s balance characters and campaigns), but they are not in & of themselves possessed of the intrinsic value some people seem to think. In this case we are talking about a 16th (later post) level character forced to drop down to 5 items. That would be 1 Armor, 1 Weapon, plus 3 others. If you force 1 to be an Evil Item, you are forcing them down to 2 others. At high levels (in most games), the difference between you having your 4 best items & your 5 best items has a significant impact on your ability to survive. And if you know you will be forced to return an item of evil, and should you be defeated that item of evil could wreck untold havoc……. Why not just destroy in a nearly abandoned pocket plane of unknown location? This wasn’t an act of greed, it was one of intelligence. The player found a way to avoid the Lawful Stupid Stereotype of Paladins. From all that has been detailed, I’m pretty sure had he taken the evil item with him, it would have somehow fallen back into evil hands. Just a hunch. Repeat. Magic Items are Tools. Gems are Cash. Gold is Cash. Copper is sorta Cash. Art Objects are Cash. Magic Items (while they may possess a listed value) have a much more important role other than ultra-light trade bars. Or, in a video game, when you get to the rail-road level where you can only take X of your equipment with you, do you take the most valuable or the most useful/powerful. Look how often Power/Cost corresponds (though usefulness can vary by situation). Wands are not ATM Cards, you can’t Cash out any Equity on your Holy Avenger. Rant out. [/QUOTE]
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