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Total Party Kill -- How do you recover?
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<blockquote data-quote="Uller" data-source="post: 373757" data-attributes="member: 413"><p>Have everyone roll up a new character and start it off with an adventure hook about a group of "adventurers" who had wondered off after a goblin tribe and never returned...(maybe friends or familly of the TPK party would like to bury their loved ones or whatever)...</p><p></p><p>You've just made it clear to your players that the danger of death and the possibility of failure are very real in your game. Go with it. The half-dragon dude will make for a wonderful recurring villian later.</p><p></p><p>While you should avoid TPKs they should not be beyond the realm of possibilities.</p></blockquote><p></p>
[QUOTE="Uller, post: 373757, member: 413"] Have everyone roll up a new character and start it off with an adventure hook about a group of "adventurers" who had wondered off after a goblin tribe and never returned...(maybe friends or familly of the TPK party would like to bury their loved ones or whatever)... You've just made it clear to your players that the danger of death and the possibility of failure are very real in your game. Go with it. The half-dragon dude will make for a wonderful recurring villian later. While you should avoid TPKs they should not be beyond the realm of possibilities. [/QUOTE]
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Total Party Kill -- How do you recover?
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