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Total Party Kill -- How do you recover?
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<blockquote data-quote="Frostmarrow" data-source="post: 393252" data-attributes="member: 1122"><p>I always roll open. However, there are other ways to alter the results for a crafty DM. If my party is about to get TPKed by an monster for example I play the beast's intelligence. That means I allow the monster to make a few tactically bad decisions. If the monster is about to kill the tank with a full attack action I have the monster charge the party's second line of defense instead. This way the monster loses a couple of attacks and I get to threaten the characters who mostly hide behind the tanks. I relish in seeing the archer or wizard's face when this happens. In the meantime the tank is healed by the cleric and the party might still pull through.</p><p></p><p>If the party is about to be TPKed by a BBEG instead of a monster I activate the BBEGs fatal flaw. Whatever that might be. Perhaps he stops fighting to gloat over the PCs and reveal his master plan.</p><p></p><p>If I have to kill the characters I will. I usually try different things to keep the dead character in the game, though. Sometimes they come to another plane and once the main party fighter returned as a ghost and helped his fellows through the deeper levels of the Temple of Elemental Evil. In D&D anything goes.</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 393252, member: 1122"] I always roll open. However, there are other ways to alter the results for a crafty DM. If my party is about to get TPKed by an monster for example I play the beast's intelligence. That means I allow the monster to make a few tactically bad decisions. If the monster is about to kill the tank with a full attack action I have the monster charge the party's second line of defense instead. This way the monster loses a couple of attacks and I get to threaten the characters who mostly hide behind the tanks. I relish in seeing the archer or wizard's face when this happens. In the meantime the tank is healed by the cleric and the party might still pull through. If the party is about to be TPKed by a BBEG instead of a monster I activate the BBEGs fatal flaw. Whatever that might be. Perhaps he stops fighting to gloat over the PCs and reveal his master plan. If I have to kill the characters I will. I usually try different things to keep the dead character in the game, though. Sometimes they come to another plane and once the main party fighter returned as a ghost and helped his fellows through the deeper levels of the Temple of Elemental Evil. In D&D anything goes. [/QUOTE]
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Total Party Kill -- How do you recover?
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