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Totally Obscure Game of the Day
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<blockquote data-quote="WayneLigon" data-source="post: 2913240" data-attributes="member: 3649"><p><strong>Credo </strong> - Card game where each player represents a faction at the Council of Nicene and tries to get chunks of his own philosophy woven into the document that defines Christianity. You play cards and events to gather enough votes and periodically you vote on a section. Once all sections are done, (I think) the winner is the person who manages to influence the document the most.</p><p></p><p>Source of the Nile - An absolutely fascinating game that changed every time you played it. The map was a big and mostly blank vinyl map of Africa; as your expedition entered you rolled for terrain types and then marked that on the map with a crayon (?). Your goal is to find the source of the Nile River without starving to death, having your bearers turn on you, dying in any number of horrific ways, etc. The Dragon had a series of excellent expansion articles for it, where you could find lost cities and such. </p><p></p><p>Imperium - The board game that depicted the Vilani/Solomani conflict in Traveller, though it was not officially labeled that. Mankind finally breaks free of Earth and begins to establish colonies.. only the discover someone else has beaten them to it. One cool thing was that the Imperium player had overwhelming forces but had to justify the expenditures to the Emperor. Use too many resources with too little to show for it, and you got recalled back to the throneworld and the Terran player won. (Or something like that).</p><p></p><p>Yes, Tom Wham games were quite fun. Snit Smashing! We played this in school and everyone loved it (you have to imagine the effect on a bunch of high schoolers upon reading out loud 'your goal is to stick your snotch in the snadergrab'). </p><p></p><p>Divine Right always looked like a lot of fun. I wish I'd gotten to play it.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 2913240, member: 3649"] [B]Credo [/B] - Card game where each player represents a faction at the Council of Nicene and tries to get chunks of his own philosophy woven into the document that defines Christianity. You play cards and events to gather enough votes and periodically you vote on a section. Once all sections are done, (I think) the winner is the person who manages to influence the document the most. Source of the Nile - An absolutely fascinating game that changed every time you played it. The map was a big and mostly blank vinyl map of Africa; as your expedition entered you rolled for terrain types and then marked that on the map with a crayon (?). Your goal is to find the source of the Nile River without starving to death, having your bearers turn on you, dying in any number of horrific ways, etc. The Dragon had a series of excellent expansion articles for it, where you could find lost cities and such. Imperium - The board game that depicted the Vilani/Solomani conflict in Traveller, though it was not officially labeled that. Mankind finally breaks free of Earth and begins to establish colonies.. only the discover someone else has beaten them to it. One cool thing was that the Imperium player had overwhelming forces but had to justify the expenditures to the Emperor. Use too many resources with too little to show for it, and you got recalled back to the throneworld and the Terran player won. (Or something like that). Yes, Tom Wham games were quite fun. Snit Smashing! We played this in school and everyone loved it (you have to imagine the effect on a bunch of high schoolers upon reading out loud 'your goal is to stick your snotch in the snadergrab'). Divine Right always looked like a lot of fun. I wish I'd gotten to play it. [/QUOTE]
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