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Totem Berserker PrC - please take a look and comment
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<blockquote data-quote="Nifft" data-source="post: 1549585" data-attributes="member: 6562"><p>The SRD wolf gets "Trip" -- so perhaps steal that, and allow a free Trip attack 1/round (while raging, your successful melee attack initiates a trip attempt as a free action 1/round).</p><p></p><p></p><p></p><p></p><p>It's good if you know that your party wizard/sorcerer/druid likes fire spells -- average damage on 10d6 is only 35 hp (on a failed save).</p><p></p><p></p><p></p><p></p><p>Consider an adaptation of the 1st level XPH power "Prevenom".</p><p></p><p>- When you begin to Rage, your melee or natural weapon becomes coated in venom. For one strike per totem power, your opponent must make Fort save (DC 10 + 1/2 Totem Warrior level + Con bonus) or suffer 2 points of Con damage. As usual, he must make another save after 1 minute, or suffer another 2 Con damage.</p><p></p><p></p><p></p><p></p><p>Yeah, since Raging is a free action... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>The thing is, Barbarians are already warriors, so throwing them some extra warrior flavor isn't going to work.</p><p></p><p></p><p>Other options to consider:</p><p></p><p><strong>Dragon Totem</strong>: While raging, you are immune to fear and sleep, and you gain a +4 morale bonus against paralysis.</p><p></p><p><strong>Totem of Anarchy</strong>: While raging, your melee attacks penetrate DR/chaotic.</p><p></p><p><strong>Bear Totem</strong>: While raging, you gain a bite attack (secondary natural attack, deals 1d8+Str).</p><p></p><p><strong>Unicorn Totem</strong>: While raging, you are immune to poison and disease.</p><p></p><p><strong>Fox Totem</strong>: While raging, you gain the Evasion special ability.</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1549585, member: 6562"] The SRD wolf gets "Trip" -- so perhaps steal that, and allow a free Trip attack 1/round (while raging, your successful melee attack initiates a trip attempt as a free action 1/round). It's good if you know that your party wizard/sorcerer/druid likes fire spells -- average damage on 10d6 is only 35 hp (on a failed save). Consider an adaptation of the 1st level XPH power "Prevenom". - When you begin to Rage, your melee or natural weapon becomes coated in venom. For one strike per totem power, your opponent must make Fort save (DC 10 + 1/2 Totem Warrior level + Con bonus) or suffer 2 points of Con damage. As usual, he must make another save after 1 minute, or suffer another 2 Con damage. Yeah, since Raging is a free action... :) The thing is, Barbarians are already warriors, so throwing them some extra warrior flavor isn't going to work. Other options to consider: [b]Dragon Totem[/b]: While raging, you are immune to fear and sleep, and you gain a +4 morale bonus against paralysis. [b]Totem of Anarchy[/b]: While raging, your melee attacks penetrate DR/chaotic. [b]Bear Totem[/b]: While raging, you gain a bite attack (secondary natural attack, deals 1d8+Str). [b]Unicorn Totem[/b]: While raging, you are immune to poison and disease. [b]Fox Totem[/b]: While raging, you gain the Evasion special ability. -- N [/QUOTE]
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