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Totemist Soulmelds Magical?
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<blockquote data-quote="Charberus" data-source="post: 2810055" data-attributes="member: 24793"><p>I bought the Magic of Incarnum book and plan to be a 2nd lvl Totemist. There are some questions I have that the book never explains. I was wondering if anyone had rulings about it. I will try to explain to those not familiar with the system.</p><p></p><p>1) Magical Attacks: Are Totemist Soulmelds Claws/Bite attacks (those bound to Totem Chakra) classified as Magical in overcoming Damage Reduction? I say they do, but there is no real 'ruling' on it.</p><p> - Totemist can use Soulmelds to create natural weapons (claw and/or bite attacks). The descriptions talk about actual shaping of incarnum to create images over the appendages, like wearing a special weapon. On page 52, Soulmelds are classified as magical in respect to being dispelled and not working in magical deadzones.</p><p></p><p>2) Improved Natural Attack Feat: I was wondering if this feat would work with the soulmelds?</p><p> - This feat says you have to have a natural attack and BA +4. This is weird since the soulmelds give you natural attacks, and can versify which kind of attacks to get. My friend says it has to be 'innately' natural attack in order to get the feat.</p><p></p><p>3) Bypassing Damage Reduction: Is there a way for a totemist to bypass damage reduction? </p><p>Should I just carry a weapon for when I have to fight monsters with damage reduction?</p><p> - The major flaw for a totemist is that none of its soulmelds have a way to overcome damage reduction. There are no ways to infuse: cold iron, adamantine, silver, and/or alignment (magical is seen on my first question) into the soulmelds.</p></blockquote><p></p>
[QUOTE="Charberus, post: 2810055, member: 24793"] I bought the Magic of Incarnum book and plan to be a 2nd lvl Totemist. There are some questions I have that the book never explains. I was wondering if anyone had rulings about it. I will try to explain to those not familiar with the system. 1) Magical Attacks: Are Totemist Soulmelds Claws/Bite attacks (those bound to Totem Chakra) classified as Magical in overcoming Damage Reduction? I say they do, but there is no real 'ruling' on it. - Totemist can use Soulmelds to create natural weapons (claw and/or bite attacks). The descriptions talk about actual shaping of incarnum to create images over the appendages, like wearing a special weapon. On page 52, Soulmelds are classified as magical in respect to being dispelled and not working in magical deadzones. 2) Improved Natural Attack Feat: I was wondering if this feat would work with the soulmelds? - This feat says you have to have a natural attack and BA +4. This is weird since the soulmelds give you natural attacks, and can versify which kind of attacks to get. My friend says it has to be 'innately' natural attack in order to get the feat. 3) Bypassing Damage Reduction: Is there a way for a totemist to bypass damage reduction? Should I just carry a weapon for when I have to fight monsters with damage reduction? - The major flaw for a totemist is that none of its soulmelds have a way to overcome damage reduction. There are no ways to infuse: cold iron, adamantine, silver, and/or alignment (magical is seen on my first question) into the soulmelds. [/QUOTE]
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