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Totemist Soulmelds Magical?
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<blockquote data-quote="saucercrab" data-source="post: 2810225" data-attributes="member: 3659"><p>1. If it don't say it, you don't get it. There is nothing in the descriptions about penetrating any DR (including magic), so totemists have to be crafty. (I feel for ya'; I'll be starting up a totemist in another week myself & have been thinking about this as well.)</p><p></p><p>Most of the soulmelds that offer natural attacks can have essentia invested in them to give an enhancement bonus to hit & damage; that would take care of DR magic/x. Alignment can be taken care of by a druid casting a variant of <em>align weapon</em> (I'm pretty sure there is a druid spell that functions like the cleric's <em>align weapon</em> spell, but not sure of the source); that takes care of alignment. With material, there are also some spells/magic items for them. IIRC, <em>BoED</em> has a <em>ring of adamantine</em> & a druid spell for silvering natural attacks.</p><p></p><p>And there are also the <em>amulet of mighty fists</em> <em>(DMG</em>), <em>necklace of natural attacks</em> (<em>Savage Species</em>) & <em>bracers of striking</em> (<em>Magic of Faerun</em>), which bestow enhancement bonuses &/or special abilities on natural/unarmed attacks.</p><p></p><p></p><p>2. A kind DM will allow a totemist to pick the feat, but you'd still have to select the specific natural weapon when the feat is chosen (claw or bite or gore, etc.). But by the RAW, it may not be legal.</p><p></p><p></p><p>3. As above, & also some of the soulmelds can have essentia invested that adds energy damage to the natural attacks (Heart of Fire, Kruthik Claws, etc.), which ignore DR. But as well, yes, you could carry weapons made of special materials.</p></blockquote><p></p>
[QUOTE="saucercrab, post: 2810225, member: 3659"] 1. If it don't say it, you don't get it. There is nothing in the descriptions about penetrating any DR (including magic), so totemists have to be crafty. (I feel for ya'; I'll be starting up a totemist in another week myself & have been thinking about this as well.) Most of the soulmelds that offer natural attacks can have essentia invested in them to give an enhancement bonus to hit & damage; that would take care of DR magic/x. Alignment can be taken care of by a druid casting a variant of [I]align weapon[/I] (I'm pretty sure there is a druid spell that functions like the cleric's [I]align weapon[/I] spell, but not sure of the source); that takes care of alignment. With material, there are also some spells/magic items for them. IIRC, [I]BoED[/I] has a [I]ring of adamantine[/I] & a druid spell for silvering natural attacks. And there are also the [I]amulet of mighty fists[/I] [I](DMG[/I]), [I]necklace of natural attacks[/I] ([I]Savage Species[/I]) & [I]bracers of striking[/I] ([I]Magic of Faerun[/I]), which bestow enhancement bonuses &/or special abilities on natural/unarmed attacks. 2. A kind DM will allow a totemist to pick the feat, but you'd still have to select the specific natural weapon when the feat is chosen (claw or bite or gore, etc.). But by the RAW, it may not be legal. 3. As above, & also some of the soulmelds can have essentia invested that adds energy damage to the natural attacks (Heart of Fire, Kruthik Claws, etc.), which ignore DR. But as well, yes, you could carry weapons made of special materials. [/QUOTE]
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Totemist Soulmelds Magical?
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