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Touch attack for Evard's Black Tentacles?
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<blockquote data-quote="DrSpunj" data-source="post: 2225077" data-attributes="member: 994"><p>Was I summoned? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Yeah, this was kind of hard to forget. Very low (essentially no) chance to escape given my BAB is less than a fighter's because of the Wizard & AA levels, and that my Strength is only fair because of the high Dex for Archery. Didn't do much that combat except get squished every round and throw my blood around. Not much fun! :\</p><p></p><p>But I still don't think it should be drastically changed. I'd buy your switch for the tentacles being Medium instead of Large (thereby reducing the grapple bonus by 4), but I would have been just as hosed being affected by Confusion, Resilient Sphere, Enervation, Phantasmal Killer, etc. My good save bonuses aren't all that different from my Grapple check; the EBT's Grapple check is just very tough to beat if the DM rolls anything above poor because of the bonuses <strong>Nail</strong> outlined so well earlier in the thread. I waited round after to round to roll well while he rolled poorly, as that was the only chance I had of ending the grapple.</p><p></p><p>The big difference is the other spells mentioned above don't have the potential to affect such a large number of targets and don't control the battlefield for 7+ rounds preventing your comrades from helping you in anyway if they didn't bother memorizing <em>Dispel Magic</em> (or roll poorly on the dispel check <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> ).</p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 2225077, member: 994"] Was I summoned? :p Yeah, this was kind of hard to forget. Very low (essentially no) chance to escape given my BAB is less than a fighter's because of the Wizard & AA levels, and that my Strength is only fair because of the high Dex for Archery. Didn't do much that combat except get squished every round and throw my blood around. Not much fun! :\ But I still don't think it should be drastically changed. I'd buy your switch for the tentacles being Medium instead of Large (thereby reducing the grapple bonus by 4), but I would have been just as hosed being affected by Confusion, Resilient Sphere, Enervation, Phantasmal Killer, etc. My good save bonuses aren't all that different from my Grapple check; the EBT's Grapple check is just very tough to beat if the DM rolls anything above poor because of the bonuses [b]Nail[/b] outlined so well earlier in the thread. I waited round after to round to roll well while he rolled poorly, as that was the only chance I had of ending the grapple. The big difference is the other spells mentioned above don't have the potential to affect such a large number of targets and don't control the battlefield for 7+ rounds preventing your comrades from helping you in anyway if they didn't bother memorizing [i]Dispel Magic[/i] (or roll poorly on the dispel check :( ). Thanks. DrSpunj [/QUOTE]
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Touch attack for Evard's Black Tentacles?
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