Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Touch attacks: is it just me..?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ridley's Cohort" data-source="post: 1195351" data-attributes="member: 545"><p>I have mostly played in levels 1-9 and I think initiative bonus is very important for high offense low defense characters, but negotiable for others. It is less important in larger parties where spellcasters are better protected and wounded fighters will have a safe zone to retreat into.</p><p></p><p>It can be very bad news for the archer, Rogue or Wizard if the bad guys take the fight to them. Very bad. </p><p></p><p>In a recent game session, the Rogue (who mysteriously lacks Improved Initiative) got taken down to 2 HPs from full halfway through round 1 because of poor initiative. He did not have a chance to move out of the Fireball Attraction Zone (where PCs were clustered up). A Fireball, a Lightning Bolt and one bad save later, and he was lucky to be alive when his first round initiative came up. If he had Improved Initiative, he could have moved to a safer perch AND gotten a low risk Sneak Attack in the bargain.</p><p></p><p>A grunt or Cleric can weather the first round if they are designed for the task. Middling level grunts don't care all that much; they probably get their iterative attacks as compensation for getting hit first. But this picture changes radically as more spellpower enters the picture.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 1195351, member: 545"] I have mostly played in levels 1-9 and I think initiative bonus is very important for high offense low defense characters, but negotiable for others. It is less important in larger parties where spellcasters are better protected and wounded fighters will have a safe zone to retreat into. It can be very bad news for the archer, Rogue or Wizard if the bad guys take the fight to them. Very bad. In a recent game session, the Rogue (who mysteriously lacks Improved Initiative) got taken down to 2 HPs from full halfway through round 1 because of poor initiative. He did not have a chance to move out of the Fireball Attraction Zone (where PCs were clustered up). A Fireball, a Lightning Bolt and one bad save later, and he was lucky to be alive when his first round initiative came up. If he had Improved Initiative, he could have moved to a safer perch AND gotten a low risk Sneak Attack in the bargain. A grunt or Cleric can weather the first round if they are designed for the task. Middling level grunts don't care all that much; they probably get their iterative attacks as compensation for getting hit first. But this picture changes radically as more spellpower enters the picture. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Touch attacks: is it just me..?
Top