Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Touch attacks...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garnfellow" data-source="post: 2799441" data-attributes="member: 1223"><p>Looking at the Book of Iron Might, one could create a special blinding maneuver like so:</p><p></p><p>The base effect is Blinding Attack: On a successful hit, the opponent is blinded for 1d4 minutes, 2d4 on a critical hit. Base cost: -30 to hit.</p><p></p><p>Now we can offset this with some drawbacks:</p><p></p><p>Draws AoO: +10</p><p>Effect only (attack does no damage): +5</p><p>Full Rround action: +5</p><p>Target gets saving throw: +5</p><p></p><p>So we could stop here: a blinding attack is a full round action that draws an attack of opportunity. Once the character declares a blinding attack, she takes a -5 pentalty to her attack roll. If she hits her target she does no damage, but the taregt must succeed at a Fortitude saving throw (DC = 10 + 1/2 character's level + Wis modifier) or be blinded for 1d4 minutes, or 2d4 minutes on a critical hit.</p><p></p><p>I think there has been some debate on whether or no one could construct a maneuver with no penalties to hit. I can't remember how that played out, but I don't think it would be unreasonable to balance a +5 bonus by reducing the effect's duration to rounds instead of minutes and dropping the critical effect, so it reads thus:</p><p></p><p>A blinding attack is a full round action that draws an attack of opportunity. Once the character declares a blinding attack, if she hits her target she does no damage, but the taregt must succeed at a Fortitude saving throw (DC = 10 + 1/2 character's level + Wis modifier) or be blinded for 1d3 rounds.</p><p></p><p>One could then conceive of a companion feat built along the lines of Improved Sunder or Improved Bull Rush:</p><p></p><p>Improved Blinding Attack[General]</p><p>Prerequisites: Whatever</p><p>Benefit: You do not draw an attack of opportunity when attempting the blinding attack special action.</p><p>Normal: The blinding attack action draws an AoO.</p><p></p><p>And so on, and so forth.</p></blockquote><p></p>
[QUOTE="Garnfellow, post: 2799441, member: 1223"] Looking at the Book of Iron Might, one could create a special blinding maneuver like so: The base effect is Blinding Attack: On a successful hit, the opponent is blinded for 1d4 minutes, 2d4 on a critical hit. Base cost: -30 to hit. Now we can offset this with some drawbacks: Draws AoO: +10 Effect only (attack does no damage): +5 Full Rround action: +5 Target gets saving throw: +5 So we could stop here: a blinding attack is a full round action that draws an attack of opportunity. Once the character declares a blinding attack, she takes a -5 pentalty to her attack roll. If she hits her target she does no damage, but the taregt must succeed at a Fortitude saving throw (DC = 10 + 1/2 character's level + Wis modifier) or be blinded for 1d4 minutes, or 2d4 minutes on a critical hit. I think there has been some debate on whether or no one could construct a maneuver with no penalties to hit. I can't remember how that played out, but I don't think it would be unreasonable to balance a +5 bonus by reducing the effect's duration to rounds instead of minutes and dropping the critical effect, so it reads thus: A blinding attack is a full round action that draws an attack of opportunity. Once the character declares a blinding attack, if she hits her target she does no damage, but the taregt must succeed at a Fortitude saving throw (DC = 10 + 1/2 character's level + Wis modifier) or be blinded for 1d3 rounds. One could then conceive of a companion feat built along the lines of Improved Sunder or Improved Bull Rush: Improved Blinding Attack[General] Prerequisites: Whatever Benefit: You do not draw an attack of opportunity when attempting the blinding attack special action. Normal: The blinding attack action draws an AoO. And so on, and so forth. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Touch attacks...
Top