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General Tabletop Discussion
*Pathfinder & Starfinder
Touch of Healing [Reserve] feat from Complete Champion Excerpt
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<blockquote data-quote="jcfiala" data-source="post: 3505924" data-attributes="member: 6223"><p>I think the mitigating factors are these:</p><p>The highest-level healing spell you can possibly have is half your casting class level</p><p>and</p><p>Using it is probably a standard action.</p><p></p><p>So, you've got access to heal - 6th level spell, so you're what, an 11th level caser at the least? So, your wizard just got knifed by the evil rogue twice for 7d6 damage plus god knows what damage for a total of about 50-70 hp of damage... and you can either use a standard action to heal him for only 18 points, or you can rip out a big healing spell to actually heal him properly.</p><p></p><p>It will be helpful healing up between battles, but that's not too bad - After the first or second encounter of the day, you can use the reserve effect to heal everyone up to full... but eventually you're going to hit that point when you're going to need to use your serious healing spells to prevent people from dying during a fight, and after that your reserve effect is going to be almost nothing.</p><p></p><p></p><p>Also, all we have here is the feat list - it's possible that there are restrictions to using it that we don't know about until the book is released, such as only being able to use the reserve effect on someone a limited number of times a day.</p></blockquote><p></p>
[QUOTE="jcfiala, post: 3505924, member: 6223"] I think the mitigating factors are these: The highest-level healing spell you can possibly have is half your casting class level and Using it is probably a standard action. So, you've got access to heal - 6th level spell, so you're what, an 11th level caser at the least? So, your wizard just got knifed by the evil rogue twice for 7d6 damage plus god knows what damage for a total of about 50-70 hp of damage... and you can either use a standard action to heal him for only 18 points, or you can rip out a big healing spell to actually heal him properly. It will be helpful healing up between battles, but that's not too bad - After the first or second encounter of the day, you can use the reserve effect to heal everyone up to full... but eventually you're going to hit that point when you're going to need to use your serious healing spells to prevent people from dying during a fight, and after that your reserve effect is going to be almost nothing. Also, all we have here is the feat list - it's possible that there are restrictions to using it that we don't know about until the book is released, such as only being able to use the reserve effect on someone a limited number of times a day. [/QUOTE]
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Touch of Healing [Reserve] feat from Complete Champion Excerpt
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