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Touch of Healing [Reserve] feat from Complete Champion Excerpt
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<blockquote data-quote="Corsair" data-source="post: 3508856" data-attributes="member: 23477"><p>This is really the moral of the story.</p><p></p><p>Warlocks (and their ilk such as the Dragonfire Adepy), Tome of Battle, and Reserve feats are specifically aimed at a certain style of play. They are a crutch for players (meaning all people playing the game, including the DM) to make the system more friendly to longer excursions with less worrying about saving your cool abilities for later. The theory being that barbarians want to rage, wizards want to cast spells, etc, and by forcing them to sit and hoard their powers isn't the fun part of the game for them.</p><p></p><p>Clearly the opposite is true for some people, which is why these things are presented in optional books.</p><p></p><p></p><p>Now the whammy: Would anyone buy a book of variant rules, from WotC or another publisher, which redesigned/tweaked the core classes, feats, and spells to make them fit into the "per encounter" or "at will" style? Rather than just tacking on feats, actually revamp them completely as an alternate set of rules?</p></blockquote><p></p>
[QUOTE="Corsair, post: 3508856, member: 23477"] This is really the moral of the story. Warlocks (and their ilk such as the Dragonfire Adepy), Tome of Battle, and Reserve feats are specifically aimed at a certain style of play. They are a crutch for players (meaning all people playing the game, including the DM) to make the system more friendly to longer excursions with less worrying about saving your cool abilities for later. The theory being that barbarians want to rage, wizards want to cast spells, etc, and by forcing them to sit and hoard their powers isn't the fun part of the game for them. Clearly the opposite is true for some people, which is why these things are presented in optional books. Now the whammy: Would anyone buy a book of variant rules, from WotC or another publisher, which redesigned/tweaked the core classes, feats, and spells to make them fit into the "per encounter" or "at will" style? Rather than just tacking on feats, actually revamp them completely as an alternate set of rules? [/QUOTE]
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Touch of Healing [Reserve] feat from Complete Champion Excerpt
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