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<blockquote data-quote="nedjer" data-source="post: 5046171" data-attributes="member: 83796"><p>I'd kind of assumed the iSlate and the MS Courier would make little difference, as they'd be 'premium' offerings with wireless subscriptions. On that level there'd never be enough of them to make much difference to distributing, sharing and playing tabletop games.</p><p></p><p>It's the Google plans, and a raft of others like Sony and Toshiba sitting in the wings, which maybe change the picture. A $300 tablet plugged into a household internet connection/ or 'pay as you go' is a 'shoe in' for parents equipping kids for school. Most of what players might want to do with tablets could then be done without on-going costs.</p><p></p><p>There's no need for full wireless to then carry around, distribute or share documents in a room. Bluetooth 2 isn't the best solution in the world but it'd give everyone wireless access as a GM distributes floorplans and documents, players pass messages and tablets around, and the rules are at everyone's fingertips.</p><p></p><p>Much as I love them, I can see hardbacks having a real problem competing with that even before more interactivity in pdfs and html versions of tabletop RPGs adds more features.</p><p></p><p>On the one hand this seems like a great leveller, as Indie publishers will be able to offer interactive pdfs, etc . . . which don't need to be printed or viewed on a chunky laptop to be useful.</p><p></p><p>On the other hand, it maybe means that tabletop RPGs are going to become desktop RPGs that are more like the AD&D MS Surface Demo that appeared last year. Which looked a bit too mechanistic for my tastes. i.e. the tablet was running the game, rather than the game/ players running the tablet.</p><p></p><p>. . . ?</p></blockquote><p></p>
[QUOTE="nedjer, post: 5046171, member: 83796"] I'd kind of assumed the iSlate and the MS Courier would make little difference, as they'd be 'premium' offerings with wireless subscriptions. On that level there'd never be enough of them to make much difference to distributing, sharing and playing tabletop games. It's the Google plans, and a raft of others like Sony and Toshiba sitting in the wings, which maybe change the picture. A $300 tablet plugged into a household internet connection/ or 'pay as you go' is a 'shoe in' for parents equipping kids for school. Most of what players might want to do with tablets could then be done without on-going costs. There's no need for full wireless to then carry around, distribute or share documents in a room. Bluetooth 2 isn't the best solution in the world but it'd give everyone wireless access as a GM distributes floorplans and documents, players pass messages and tablets around, and the rules are at everyone's fingertips. Much as I love them, I can see hardbacks having a real problem competing with that even before more interactivity in pdfs and html versions of tabletop RPGs adds more features. On the one hand this seems like a great leveller, as Indie publishers will be able to offer interactive pdfs, etc . . . which don't need to be printed or viewed on a chunky laptop to be useful. On the other hand, it maybe means that tabletop RPGs are going to become desktop RPGs that are more like the AD&D MS Surface Demo that appeared last year. Which looked a bit too mechanistic for my tastes. i.e. the tablet was running the game, rather than the game/ players running the tablet. . . . ? [/QUOTE]
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