Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[TOUCHY SUBJECT] Why all the hate for min-maxing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psion" data-source="post: 1437929" data-attributes="member: 172"><p>My two cents on character optimization,</p><p></p><p>One time, back in second edition, I had a very enthusiastic player who was keenly interested in my world, my house rules, my creations, etc. This was all very flattering. But then, he would try to combine kits and races that didn't go together to make the character as efficiently as possible.</p><p></p><p>Don't be this player.</p><p></p><p>I also had, about the time that the psionics handbook came out, a player who was primarily a "personality and history" type gamer was taken in by all the pretty pictures. She grabbed all the powers and feats that "sounded interesting" (such as a number of psionic combat feats at low level, where psionic combat is largely inneffectual), and in the process, made a character who could not really hold up her weight in combat.</p><p></p><p>Don't be this player either.</p><p></p><p>Point being: D&D is a team game with many challenges that can't be overcome by mere roleplaying, so a certain amount of character optimization is desireable to make the game enjoyable by all. However, it is also a storytelling game and seeking combat performance over logic or consistency is antithetical to the gaming experience as well.</p><p></p><p>Players should, IMO, make competant, yet logical, and interesting characters. Either eschewing some measure of optimization or throwing it out the window will fail to meet that goal.</p></blockquote><p></p>
[QUOTE="Psion, post: 1437929, member: 172"] My two cents on character optimization, One time, back in second edition, I had a very enthusiastic player who was keenly interested in my world, my house rules, my creations, etc. This was all very flattering. But then, he would try to combine kits and races that didn't go together to make the character as efficiently as possible. Don't be this player. I also had, about the time that the psionics handbook came out, a player who was primarily a "personality and history" type gamer was taken in by all the pretty pictures. She grabbed all the powers and feats that "sounded interesting" (such as a number of psionic combat feats at low level, where psionic combat is largely inneffectual), and in the process, made a character who could not really hold up her weight in combat. Don't be this player either. Point being: D&D is a team game with many challenges that can't be overcome by mere roleplaying, so a certain amount of character optimization is desireable to make the game enjoyable by all. However, it is also a storytelling game and seeking combat performance over logic or consistency is antithetical to the gaming experience as well. Players should, IMO, make competant, yet logical, and interesting characters. Either eschewing some measure of optimization or throwing it out the window will fail to meet that goal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[TOUCHY SUBJECT] Why all the hate for min-maxing?
Top