Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[TOUCHY SUBJECT] Why all the hate for min-maxing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ph0rk" data-source="post: 1439428" data-attributes="member: 16266"><p>The DM needs/needed to rein that in. You can't just take PrC's willy-nilly unless they are core or (in that case) part of the FR setting. I don't have any of the FR books before me, but I remember most of the PrC's in FR required some roleplaying element, indeed many of the better ones from builder books do too. Either the DM made accomodations for the player to meet the rp requirements, or the player cheated. Either way, the DM needs to be on top of that stuff.</p><p></p><p>as for magic items, if you let players select their own magic items they will end up being dramaticaly more powerful than if they get what the loot tables and dice grant them. (they can pick items to enhance strengths and eliminate weaknesses, magic marts and the like throw balance way out of whack)</p><p></p><p></p><p></p><p></p><p>That sounds like you are saying the rules lend themselves to optimization. Is it cheating or isn't it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The next time I run a module or two, you can bet I'd rather have players that have read the books than those that haven't. (Does anyone really want players that don't read the books?)</p><p></p><p>It seems like many of the examples people are using to depict the horrors of min-maxing include magic items out of control and PrCs selected without DM supervision. Are these campaigns following all the PrC requirements and wealth by level rules?</p></blockquote><p></p>
[QUOTE="ph0rk, post: 1439428, member: 16266"] The DM needs/needed to rein that in. You can't just take PrC's willy-nilly unless they are core or (in that case) part of the FR setting. I don't have any of the FR books before me, but I remember most of the PrC's in FR required some roleplaying element, indeed many of the better ones from builder books do too. Either the DM made accomodations for the player to meet the rp requirements, or the player cheated. Either way, the DM needs to be on top of that stuff. as for magic items, if you let players select their own magic items they will end up being dramaticaly more powerful than if they get what the loot tables and dice grant them. (they can pick items to enhance strengths and eliminate weaknesses, magic marts and the like throw balance way out of whack) That sounds like you are saying the rules lend themselves to optimization. Is it cheating or isn't it? :) The next time I run a module or two, you can bet I'd rather have players that have read the books than those that haven't. (Does anyone really want players that don't read the books?) It seems like many of the examples people are using to depict the horrors of min-maxing include magic items out of control and PrCs selected without DM supervision. Are these campaigns following all the PrC requirements and wealth by level rules? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[TOUCHY SUBJECT] Why all the hate for min-maxing?
Top